[3.4] Popcorn skeleton Necro/670k Shaper per click/7.6k life

NOTE: This build is written by someone who is not experienced at writing build guides. I am currently unable to record gameplay because I'm dealing with the world's worst ISP and my current speed is standard Australian AKA 0.7 upload.

Pob https://pastebin.com/M4iSk40y

Pros:
670k shaper damage per right click, no deviation, it is always 670k
Very tanky, 7.6k life, any amount of defense flasks you want
Extremely flexible with almost every aspect of the build
Triple curse with amulet corruption
Potential for 7.37m shaper damage with vaal skeletons + 2 casts of regualr skeletons
HC viable (keep in mind this is coming from someone who doesn't play HC)
All map mods viable
EE available but everything except shaper/guardians/elder will die too quickly for you to use it
8 Jewel sockets


Cons:
Not cheap (roughly 9ex in gear)
Not an ultra balls to the walls clear build
Has to stop to cast skeletons
Looks like a garbage heap without mtx
Skeletons take a moment to explode




Intro
The build is based around Earendel's Embrace and summoning skeletons with tons of life to do tons of damage. The general mapping damage is 112k per skeleton explosion and 39k proliferated burn. The build is not ultras fast but it can do all content with relative ease. Anyone experienced with right clicking and moving to kill bosses will have no problems. The build takes EE but it is completely unnecessary for everything, including uber elder. Casts 5 skeletons at once with ascendancy and 1 from dust jewel.



FAQ
Why not use Maligaro's Lens?
Because the minions actually die slower with that than with 2 scepters. Minions have a base resistance of 40% so with 1 max roll scepter they burn for 18% per second, meaning 2 is 36%. With the shield they have -50% resistance so it's 33% burn per second. With necromantic aegis you are also wasting a lot of skill points just to get it and you lose block and defense from the shield. With 2 scepters you can use things like Rumi's for a 35% attack block and 10% spell block.

Why not cast them faster?
I've found out that 1.16 casts per second is roughly the perfect speed that you can hold right click and the first skeleton pack will explode just as the third is cast. If you cast any faster they will overlap and time out before dying, which will deal no damage.



Items
Spoiler

Clearly we need these


Big bang helmet. This is the best way to increase your damage. The more levels you have the more damage potential you have. This cost me 3.5ex a week into the league. A decent replacement for this is a 6L Bloodbond but honestly that's about the same price and you don't get to use a Kaom's heart.


More life is always good. Run into a few situations that would have been lethal without this. As mentioned above you can use a 6L bloodbond but it will end up being the same price as the helmet and then you lose the Kaom's slot.


Gear for more life, resistances and as much minion life as you can get.


This is just for the extra curse and more stats.


Flasks are, again, very flexible. I personally use the life flask for more regen, quicksilver because we're not very fast, basalt with armour because who doesn't want more phys reduction, rumi's to take block from 15% to 35% and give us 10% spell block, and Kiara's because 3 seconds of freeze/chill/curse/stun immunity is invaluable in every situation.




Gems
Spoiler
In helmet
For general clearing
Vaal summon skeletons > Minion life > Minion damage > Combustion > Ignite proliferation > Empower 3/4

For Shaper/Guardians
Elemental focus > Concentrated effect > Fire penetration

Boots/gloves
CWDT > Immortal call > Phase run > Increased duration

Boots/gloves
Curse > Curse > Curse > Blasphemy
This can be changed to anything you want. My current setup is Flammability, Elemental weakness and Temp chains.

In weapon 1
Summon chaos golem > Minion life > Minion and totem elemental resistance
This is also pretty flexible. I'm using chaos because my helmet has a double effect from it so 8% phys reduction. My golem, with all the passives and being corrupted to level 21 has 65k life and plenty of resists. It has tanked every bit of content I have played, including red elder and shaper.

In weapon 2
Ball lightning > Faster projectiles > Greater multiple projectiles
This is just because I'm testing a few different methods of activating EE. Up until level 92 I had CWDT > Vortex > Aoe because it was useful to slow everything in melee range even further. You can put anything you want here.


Ascendancy/Pantheon
Spoiler
Invoker first, because we have to.
Bone sculptor for that sweet 2 additional summons and damage.
Puppet master for damage
For the final 2 points I take the 2 minor ones on the way to spectre/zombie because that adds up to 20% minion life and 30% minion damage. Commander of Darkness is very bad because we don't have any auras and even if we did the resistances would slow down the skeleton burn. Mistress of Sacrifice gives 40% damage if you have consumed a corpse but that damage is much worse than the 2 smaller points and that would require us to stop and cast an offering and we don't have time for that.

For Pantheons I took Soul of Solaris because it's a solid defense choice all around. I took Soul of Shakari because I can be immune to poison which means I never need an anti poison flask. None of the other minor souls are really worth using.


Build will be updated as I continue
Last edited by Killertortilla on Sep 20, 2018, 12:36:26 PM
Last bumped on Sep 23, 2018, 10:23:08 AM
Playing the same on ssf atm. Id love some vids if possible in the future. You did Uber Elder yet? / Think its better than phys skelis?
Clawbased supp + carry guide
https://www.pathofexile.com/forum/view-thread/2116480
Molten strike brightbeak nonsense guide
https://www.pathofexile.com/forum/view-thread/2067539
It's definitely possible. It's not going to be easy. I have gotten him down to 10% on 4 occasions but haven't managed to finish him off. Which is entirely because I suck at uber elder.

It's better than phys skellies for a couple of reasons. The fire proliferation is bigger then melee splash so you are clearing faster. The tougher the fight the higher your dps since the skeletons dying is your dps. For physical you need to keep them alive to deal damage. For phys you need to also rely on a lot of auras, with this build you don't need any. Since my skeletons have 15k life each they can easily block nearly every non-piercing projectile if I throw them up in between the enemies and me. You can also run a kaom's on this, making it much much tankier.

Report Forum Post

Report Account:

Report Type

Additional Info