[3.8] Popcorn skeleton Necro/520k Shaper per click/7.8k life

NOTE: This build is written by someone who is not experienced at writing build guides. I am currently unable to record gameplay because I'm dealing with the world's worst ISP and my current speed is standard Australian AKA 0.7 upload.

Pob https://pastebin.com/Kx9A9yzQ

520k shaper damage per right click or 1m with From Dust jewel on clear setup. 1.1m/2.3m with single target.
13.4m shaper damage with vaal skeletons + 2 summons
18.4m with EE
Very tanky, 7.8k life, any amount of defense flasks you want
Extremely flexible with almost every aspect of the build
Triple curse with amulet corruption
HC viable (keep in mind this is coming from someone who doesn't play HC)
All map mods viable
EE available but everything except shaper/guardians/elder will die too quickly for you to use it
8 Jewel sockets

Not cheap (roughly 10ex in gear)
Not an ultra balls to the walls clear build
Has to stop to cast skeletons
Looks like a garbage heap without mtx
Skeletons take a moment to explode

The build is based around Earendel's Embrace and summoning skeletons with tons of life to do tons of damage. The general mapping damage is 276k per skeleton explosion and 96k proliferated burn. The build is not ultra fast but it can do all content with relative ease. Anyone experienced with right clicking and moving to kill bosses will have no problems. The build takes EE but it is completely unnecessary for everything, including uber elder.

Why not use Maligaro's Lens?
Because the minions actually die slower with that than with 2 scepters. Minions have a base resistance of 40% so with 1 max roll scepter they burn for 18% per second, meaning 2 is 36%. With the shield they have -50% resistance so it's 33% burn per second. With necromantic aegis you are also wasting a lot of skill points just to get it and you lose block and defense from the shield. With 2 scepters you can use things like Rumi's for 35% attack block and 10% spell block.

Why not cast them faster?

EDIT: This is no longer true with Infernal Legion support, you should be casting faster but once you get to 4 summons at once you will need to pace yourself so they do not time out.

Why not use From Dust?
Mainly because during maps you don't need it and you have more coverage without it since you can cast 2 groups.

Do not put quality on your infernal legion gem. It gives your skeletons reduced fire damage taken which just makes them die slower.

3.8 items

2 of these to make the build work. You technically no longer need these as infernal legion can do it but your degen will be pretty slow without them and that means enemies die slower and have more time to attack you. Swapping one out for a +1 all minion, minion damage stick could be ok for bigger bosses if you feel the need.

Good helmet, can be improved dramatically. The best helmet (and one that will currently double my damage output) is:
Elder Bone helmet ilvl 86
+3 minions
Minion life 20
Minion Damage 20
More elemental (essence of horror)
Immolate (very small damage boost)

However this is obviously extremely difficult to make and you can get something with half these stats very easily and much cheaper (and for that reason it was not used to calculate dps)

Same as ever, big chunk of survivability, can be changed for Blood bond for a little more damage or your body armour of choice.

More life, resists, and minion life/damage where you can get it. The gloves are bad but because this is a minion meta they are slightly harder to come by.

Flasks are flexible. I choose to use an instant recovery, 20% Kiara's because 3 seconds of immunity to curse, stun and freeze is a nice thing to have when you don't need flasks for damage. And standard quicksilver, granite, basalt.

3.6 items

Clearly we need these

Big bang helmet. This is the best way to increase your damage. The more levels you have the more damage potential you have. This cost me 3.5ex a week into the league. A decent replacement for this is a 6L Bloodbond but honestly that's about the same price and you don't get to use a Kaom's heart.

More life is always good. Run into a few situations that would have been lethal without this. As mentioned above you can use a 6L bloodbond but it will end up being the same price as the helmet and then you lose the Kaom's slot.

Gear for more life, resistances and as much minion life as you can get.

This is just for the extra curse and more stats.

Flasks are, again, very flexible. I personally use the life flask for more regen, quicksilver because we're not very fast, basalt with armour because who doesn't want more phys reduction, rumi's to take block from 15% to 35% and give us 10% spell block, and Kiara's because 3 seconds of freeze/chill/curse/stun immunity is invaluable in every situation.

In helmet
For general clearing
Vaal summon skeletons > Minion life > Minion damage > Combustion > Ignite proliferation > Infernal Legion

For Shaper/Guardians
Minion Damage/Elemental Focus > Concentrated effect > Fire Penetration

CWDT > Whatever you want > Phase run > Increased duration I am running Flesh Offering to trigger the Plaguebringer bonuses automatically.

Curse > Curse > Curse > Blasphemy
This can be changed to anything you want. My current setup is Flammability, Elemental weakness and Temp chains. But you can swap Temp chains for Despair for more burn damage.
In 3.8 I am running the first 2 curses and Arctic Armour until I can find a good enough +1 curse amulet.

In weapon 1
Summon chaos golem > Minion life > Minion and totem elemental resistance
This is also pretty flexible. My golem, with all the passives and being corrupted to level 21 has 100k life and plenty of resists. It has tanked every bit of content I have played, including red elder and shaper.

In weapon 2
Ball lightning > Faster projectiles > Greater multiple projectiles
This is just because I'm testing a few different methods of activating EE. Up until level 92 I had CWDT > Vortex > Aoe because it was useful to slow everything in melee range even further. You can put anything you want here.

Mindless Aggression first. Bone Barrier or Unnatural Strength depending on if you want more damage or defense when leveling. Your final point is up to you, you can take Plaguebringer since 10% reduced damage from hits is pretty substantial or just take multiple small points for more overall damage. Commander of darkness is bad, Mistress of Sacrifice has nothing we need and Essence Glutton is just average.

For Pantheons I took Soul of Solaris because it's a solid defense choice all around. I took Soul of Shakari because I can be immune to poison which means I never need an anti poison flask. None of the other minor souls are really worth using.

Updating for 3.8 as I play
Last edited by Killertortilla on Sep 13, 2019, 7:57:50 AM
Last bumped on Feb 27, 2019, 8:19:31 AM
Playing the same on ssf atm. Id love some vids if possible in the future. You did Uber Elder yet? / Think its better than phys skelis?
Clawbased supp + carry guide
Molten strike brightbeak nonsense guide
It's definitely possible. It's not going to be easy. I have gotten him down to 10% on 4 occasions but haven't managed to finish him off. Which is entirely because I suck at uber elder.

It's better than phys skellies for a couple of reasons. The fire proliferation is bigger then melee splash so you are clearing faster. The tougher the fight the higher your dps since the skeletons dying is your dps. For physical you need to keep them alive to deal damage. For phys you need to also rely on a lot of auras, with this build you don't need any. Since my skeletons have 15k life each they can easily block nearly every non-piercing projectile if I throw them up in between the enemies and me. You can also run a kaom's on this, making it much much tankier.
killed uber elder with this build. Nice build btw

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