Azurite nodes, taking a risk vs being reta... I mean... rewarded.

A flare costs 5.
The average nodes as far as depth 70 barely cover that.
Early on in the 10-30 depths nodes drop only 1-3 azurite.

So what's the point in risking your fucking life... for a loss??
You can see without a flare if there are resonators fossils,
that's when you use a flare, if you can't dash it with phase run and flasks,
or it's too deep.

Why put azurite nodes into dark rooms if there is zero gain??
A) You waste azurite by using flares which cost more azurite to make than what you get from these nodes...
B) If you don't use a flare, you are still risking DEATH by getting blocked /oos other clusterfucker thanks to the glitched mechanics.
Also the way you have to double tripple circle run around the shards for the stupid game to even activate the autoloot is another great bonus, jesus...


It's a no brainer, you don't do either!
Wasting your time, flares (azurite) and risking your life... FOR WHAT? NOTHING!
You save flares that drop from boxes for walls and resonators, important stuff.


These dark room nodes that are 1-2 screens deep aren't even that common.
Make the minimum loot from these nodes 10 shards, and 20 for deeper nodes.

Early on clvl 5-30 azurite gains are SO FUCKING LOW that you do not want to waste it under any circumstances for crafting flares, you put it all into upgrades, and blow up walls only with flares and dynamite that you FIND in boxes.

I'm only at depth 70 atm and azurite cavities start dropping 200-300 shards,
and I assume depth 200+ yields are in the thousands, at which point crafting flares and dynamite for 100 shards per pit stop doesn't mean shit,
but early on it is absolutely pointless and brutally expensive.

TL;DR

Flares should cost 1 shard and cost like +1 azurite more per every 20 depths,
d 100 = 5 az
d 200 = 10 az
d 300 = 15 az

And dark side room azurite nodes should have a minimum drop of 10-20 shards,
growing 10% every 10 depths.


Last bumped on Sep 8, 2018, 1:13:17 PM
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Azurite gains early in Delve are pretty ridiculously low, and just spending azurite on flares to actually do the wall stuff is costly as all ever. Just saving up for the necessary cart upgrades is frustrating which makes it even more frustrating when I can't afford to do any treasure hunting.

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