Soulwrest staff and general Phantasm feedback

When it was announced, I was thrilled. I love the design and mechanics, but there are a few things that are problematic, atleast for me.

The phantasms summoned from Soulwrest via corpse explosion should spawn at the player location instead of the destroyed corpse location. Currently, if you want to use a damaging detonation spell and not only offerings, your only real choice is volatile dead. Since the phantasms spawn where the corpse was destroyed, both cremation and detonate dead put them right inside an enemy pack or below a boss, assuming you dont onehit the entire pack, thats not good for the minion's health and attack angle.

The phantasms themselves are pretty damn slow, and either are the opposite of "agressive" or have a really short attack trigger range. I feel like they should get more range, and with that, innately faster projectile speed or longer projectile duration. If you want them to clear anything, faster projectiles is mandatory.
Last bumped on Sep 3, 2018, 2:28:06 PM
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