[3.5] Bashtart's CONSECRATED PATH Inquisitor - budget friendly, fast and high dps! Kill'em first!

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ruffeeh wrote:
Why use Immortal Call? Where are you even getting Endurance charges from?

You don't need endurance charges for immortal call to work. Endurance charges only increase the base duration...
[3.2] Bashtart's Spark Inquisitor: https://www.pathofexile.com/forum/view-thread/1838569
[3.2] Oni-Goroshi Frost Blades Trickster: https://www.pathofexile.com/forum/view-thread/2077486
"
ruffeeh wrote:
Why use Immortal Call? Where are you even getting Endurance charges from?

Even if the immunity period is very short, it can help with massive damage spikes that would otherwise instakill you.
Played a bit around now the last days with different setups and honestly I wouldn't use elemental focus at this point anymore.
I switched elemental focus with critical hit chance support & total a 55% chance now, it just helps keep the ground clean in delve, enemies freezing/shattering is such a huge boost in survivability when you don't have to pay much attention to the ground or can interrupt emp casts semi reliable.

Might switch helmet with the tempests binding and run a static strike pseudo6l for single target.
Not because of lack of damage, but the mobility part in CP can be very uncomfortable at times.

Voidforge is also not a viable option as I realised after a few hours, should have just used PoB was on me at that point.

running these atm, still need to refine a bit in terms of jewelry

Spoiler


aside of city bosses, I think I'm pretty comfortable close to 300 delve for the time being, I could probably push beyond but for now busy exploring.
Thanks for the build idea though, it was probably the best build I've tried this league.
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bashtart wrote:
"
ruffeeh wrote:
Why use Immortal Call? Where are you even getting Endurance charges from?

You don't need endurance charges for immortal call to work. Endurance charges only increase the base duration...


I see. The description in game should be more clear about that.

Why not keep Enfeeble at lvl 7 and Immortal Call at lvl 5 though, but instead lvl 5 and lvl 3 respectively? I cannot see any downsides to having them at 7 and 5, they still work with lvl 3 CWDT at those lvls -- as long as you have the required INT for enfeeble.
Last edited by ruffeeh on Sep 14, 2018, 2:11:54 PM
"
talichan wrote:
Played a bit around now the last days with different setups and honestly I wouldn't use elemental focus at this point anymore.
I switched elemental focus with critical hit chance support & total a 55% chance now, it just helps keep the ground clean in delve, enemies freezing/shattering is such a huge boost in survivability when you don't have to pay much attention to the ground or can interrupt emp casts semi reliable.

Might switch helmet with the tempests binding and run a static strike pseudo6l for single target.
Not because of lack of damage, but the mobility part in CP can be very uncomfortable at times.

Voidforge is also not a viable option as I realised after a few hours, should have just used PoB was on me at that point.

running these atm, still need to refine a bit in terms of jewelry

Spoiler


aside of city bosses, I think I'm pretty comfortable close to 300 delve for the time being, I could probably push beyond but for now busy exploring.
Thanks for the build idea though, it was probably the best build I've tried this league.

Lately I invested a bit more into mana sustain because I only had problems because I did attack so fast that I could get oom in some situations. That more or less solved for most problems. As long as I am attacking I am nearly unkillable and the damage is just sick.

"
ruffeeh wrote:
"
bashtart wrote:
"
ruffeeh wrote:
Why use Immortal Call? Where are you even getting Endurance charges from?

You don't need endurance charges for immortal call to work. Endurance charges only increase the base duration...


I see. The description in game should be more clear about that.

Why not keep Enfeeble at lvl 7 and Immortal Call at lvl 5 though, but instead lvl 5 and lvl 3 respectively? I cannot see any downsides to having them at 7 and 5, they still work with lvl 3 CWDT at those lvls -- as long as you have the required INT for enfeeble.

Obviously you also can level your CWDT higher ... the downside is that it will proc less often.
[3.2] Bashtart's Spark Inquisitor: https://www.pathofexile.com/forum/view-thread/1838569
[3.2] Oni-Goroshi Frost Blades Trickster: https://www.pathofexile.com/forum/view-thread/2077486
"
bashtart wrote:

Lately I invested a bit more into mana sustain because I only had problems because I did attack so fast that I could get oom in some situations. That more or less solved for most problems. As long as I am attacking I am nearly unkillable and the damage is just sick.


Yeah that is my issue basically as well, tempted to go into the increased mana leech node or get my hands on a decently rolled poachers on hit ring.
Yes I do not run Ele Focus either - the freeze/shatter is just too nice + shock/burn inflicted too usually.

Increased crit strikes gem instead!

I still run 'good gloves' and phys to lightning suport gem, unless anyone can convince me this is less damage, plus I get life + res from gloves.

Leap Slam attack speed enchant on helmet is nice, as well as double ele dmg abyssal belt.

With enlighten lvl 3 I do not have mana problems yet.

Gear:
Spoiler




Last edited by Tannhauser1 on Sep 15, 2018, 8:49:00 AM
"
Tannhauser1 wrote:
Yes I do not run Ele Focus either - the freeze/shatter is just too nice + shock/burn inflicted too usually.

Increased crit strikes gem instead!

I still run 'good gloves' and phys to lightning suport gem, unless anyone can convince me this is less damage, plus I get life + res from gloves.

Leap Slam attack speed enchant on helmet is nice, as well as double ele dmg abyssal belt.

With enlighten lvl 3 I do not have mana problems yet.

Gear:
Spoiler





I played arround in PoB quiet a bit and never can reach the same dps as with Hrimsorrow and full conversion to elemental damage. Don't forget we are Inquisitor and we normally always set the resistance of our enemies to 0. With only phy. to lightning you cannot reach 100% conversion.

I tested with Ele.Focus and without it and I always come back to it because it gives just soo much damage but I guess that is a matter of taste. For generell mapping Increased Critical Strikes might be better... I will test that a little longer :)
[3.2] Bashtart's Spark Inquisitor: https://www.pathofexile.com/forum/view-thread/1838569
[3.2] Oni-Goroshi Frost Blades Trickster: https://www.pathofexile.com/forum/view-thread/2077486
Last edited by bashtart on Sep 16, 2018, 3:55:59 AM
So I went with a different style of the same build, feel free to take a look.I took some liberties with the passive tree and gem links. Note that I kept Phys to Lightning in the chain just so I get full value from the triple ele pen Wise Oak provides me.

Spoiler


PoB link:

https://pastebin.com/TQ3EzeLc

I opted for heavier flask reliance (Druidic Rite) - kept a well rolled Ahn's Might for accuracy rating. With this setup I maintain about 90-95% flask uptime while zooming across the map. I use assassin's mark for free power charges in tougher maps and faster attacks support because Ahn's Might is a slow base. The build is at 111% all 3 resses uncapped so when I pop Wise Oak I tear into bosses with all the ele pen - its insane. The closest I got to this much boss dmg was Fire traps in Incursion. You might question some passives I take but theyre all mainly for Int and Dex - both of which Im like 5-10 points over what I actually need so for my purposes this build is done unless I feel like getting a better sword for 5 Ex or something. The stat stick I made myself within like 120 Chaos worth of currency. Im sitting at 6k HP which I find is fine for everything shy of Uber Elder.
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SanyaV wrote:
So I went with a different style of the same build, feel free to take a look.I took some liberties with the passive tree and gem links. Note that I kept Phys to Lightning in the chain just so I get full value from the triple ele pen Wise Oak provides me.

Spoiler


PoB link:

https://pastebin.com/TQ3EzeLc

I opted for heavier flask reliance (Druidic Rite) - kept a well rolled Ahn's Might for accuracy rating. With this setup I maintain about 90-95% flask uptime while zooming across the map. I use assassin's mark for free power charges in tougher maps and faster attacks support because Ahn's Might is a slow base. The build is at 111% all 3 resses uncapped so when I pop Wise Oak I tear into bosses with all the ele pen - its insane. The closest I got to this much boss dmg was Fire traps in Incursion. You might question some passives I take but theyre all mainly for Int and Dex - both of which Im like 5-10 points over what I actually need so for my purposes this build is done unless I feel like getting a better sword for 5 Ex or something. The stat stick I made myself within like 120 Chaos worth of currency. Im sitting at 6k HP which I find is fine for everything shy of Uber Elder.

Sounds pretty good... but I would not invest anything into ele penetration because Invevitable Judgement sets enemies resistances always to 0 when we crit. You cannot go below that.
[3.2] Bashtart's Spark Inquisitor: https://www.pathofexile.com/forum/view-thread/1838569
[3.2] Oni-Goroshi Frost Blades Trickster: https://www.pathofexile.com/forum/view-thread/2077486
Last edited by bashtart on Sep 16, 2018, 2:01:15 PM

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