But I did A Poison Build Firestorm build once. . .
Using 4 of the Trap gem that Gives % poison and Phys damage
Cluster Trap, Concentrated Effect, Immolate, Efficaincy, Combustion
Using Volkuur's Guidance (Fire) in my Glove Slot
Used to Throw a set of Traps and Watch Bosses die Was fun
Dont know if traps will work though ..
But this build used to do atleast 30-50 stacks over 2 seconds
I am your Devine one Bow before me
Last edited by shadopaw#0493 on Aug 30, 2018, 10:39:14 AM
Im thinking about ball lighting with some added some phys spell dmg with gmp, poison support fo 60% poison chance and slower projectiles or spell echo. Number of hits should be quite high with poison gem support. Will try as necromancer probably and bl will help me also wih elemental equilibrium.
Not sure if added 10 phys spell dmg is enought for poisoning or not. Seems no need any poison duration, but do we need enoghut dmg to apply poison....Also necro with both new heralds seems funy for me
can use Volkuur's Guidance (lightning) if you want to go straight lightning damage btw
Im thinking about ball lighting with some added some phys spell dmg with gmp, poison support fo 60% poison chance and slower projectiles or spell echo. Number of hits should be quite high with poison gem support. Will try as necromancer probably and bl will help me also wih elemental equilibrium.
Not sure if added 10 phys spell dmg is enought for poisoning or not. Seems no need any poison duration, but do we need enoghut dmg to apply poison....Also necro with both new heralds seems funy for me
can use Volkuur's Guidance (lightning) if you want to go straight lightning damage btw
Sure but its wasted item slot for summoner... poison support seems better
Im thinking about ball lighting with some added some phys spell dmg with gmp, poison support fo 60% poison chance and slower projectiles or spell echo. Number of hits should be quite high with poison gem support. Will try as necromancer probably and bl will help me also wih elemental equilibrium.
Not sure if added 10 phys spell dmg is enought for poisoning or not. Seems no need any poison duration, but do we need enoghut dmg to apply poison....Also necro with both new heralds seems funy for me
can use Volkuur's Guidance (lightning) if you want to go straight lightning damage btw
"
Styraxcz wrote:
Sure but its wasted item slot for summoner... poison support seems better
Quite probably right but unless you are SSF the gem goes for like an ALch or less most leagues
ya this agony crawler doesn't care about how many poisons are on a mob, or the duration. it works off virulence which is different from poison. however its only gained through poisons being applied