Is stacking 40 poison on bosses possible?

So dont know if it would work Tbh...

But I did A Poison Build Firestorm build once. . .
Using 4 of the Trap gem that Gives % poison and Phys damage
Cluster Trap, Concentrated Effect, Immolate, Efficaincy, Combustion
Using Volkuur's Guidance (Fire) in my Glove Slot

Used to Throw a set of Traps and Watch Bosses die Was fun

Dont know if traps will work though ..

But this build used to do atleast 30-50 stacks over 2 seconds
I am your Devine one Bow before me
Last edited by shadopaw#0493 on Aug 30, 2018, 10:39:14 AM
Anyone know if Traps would count???
I am your Devine one Bow before me
Last edited by shadopaw#0493 on Aug 30, 2018, 10:40:06 AM
"
Styraxcz wrote:
Im thinking about ball lighting with some added some phys spell dmg with gmp, poison support fo 60% poison chance and slower projectiles or spell echo. Number of hits should be quite high with poison gem support. Will try as necromancer probably and bl will help me also wih elemental equilibrium.
Not sure if added 10 phys spell dmg is enought for poisoning or not. Seems no need any poison duration, but do we need enoghut dmg to apply poison....Also necro with both new heralds seems funy for me


can use Volkuur's Guidance (lightning) if you want to go straight lightning damage btw
I am your Devine one Bow before me
"
shadopaw wrote:
"
Styraxcz wrote:
Im thinking about ball lighting with some added some phys spell dmg with gmp, poison support fo 60% poison chance and slower projectiles or spell echo. Number of hits should be quite high with poison gem support. Will try as necromancer probably and bl will help me also wih elemental equilibrium.
Not sure if added 10 phys spell dmg is enought for poisoning or not. Seems no need any poison duration, but do we need enoghut dmg to apply poison....Also necro with both new heralds seems funy for me


can use Volkuur's Guidance (lightning) if you want to go straight lightning damage btw


Sure but its wasted item slot for summoner... poison support seems better
Spoiler
"
Styraxcz wrote:
"
shadopaw wrote:
"
Styraxcz wrote:
Im thinking about ball lighting with some added some phys spell dmg with gmp, poison support fo 60% poison chance and slower projectiles or spell echo. Number of hits should be quite high with poison gem support. Will try as necromancer probably and bl will help me also wih elemental equilibrium.
Not sure if added 10 phys spell dmg is enought for poisoning or not. Seems no need any poison duration, but do we need enoghut dmg to apply poison....Also necro with both new heralds seems funy for me


can use Volkuur's Guidance (lightning) if you want to go straight lightning damage btw
"
Styraxcz wrote:


Sure but its wasted item slot for summoner... poison support seems better



Quite probably right but unless you are SSF the gem goes for like an ALch or less most leagues
I am your Devine one Bow before me
ya this agony crawler doesn't care about how many poisons are on a mob, or the duration. it works off virulence which is different from poison. however its only gained through poisons being applied
(Jeez - i accidently posted in the wrong thread. I'm too dumb for windows confirmed.)
dedadadadedoodoodoo is all i want to say to you
Last edited by tweedledee111#4983 on Aug 30, 2018, 8:53:16 PM
If you build for it, it will be very very easy to stay maxed out.

Report Forum Post

Report Account:

Report Type

Additional Info