In 3.4.0, you can specify minimap icons for items in item filters. Never miss an Exalt drop!

Last bumped on Aug 29, 2018, 8:31:54 PM
Ok.
I'm gonna make a galaxy, putting that star icon on my wisdom scrolls.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
thats actually pretty cool.

is the size of the icons a variable?
I love all you people on the forums, we can disagree but still be friends and respect each other :)
Oh sweet jesus. This along with the ability to toggle attack in place for specific skills (that was added in 3.3 I believe) are some of the best quality of life improvements we ever got.
I feel spoiled.
Spoiler
Yeah the toggle one is the top and likely the hardest one to have been implemented, but this one is still very nice and highly requested for some time. Now make the Monster count appear when there are very few around left and for them to appear in map when so
Oblivious
Last edited by Disrupted#3096 on Aug 20, 2018, 11:10:40 PM
YES! About time!

Now we should be able to put that little vertical light beam on items we really want to spot when they fall... Defined by us, of course.

"
Disrupted wrote:
Yeah the toggle one is the top and likely the hardest one to have been implemented, but this one is still very nice and highly requested for some time. Now make the Monster count appear when there are very few around left and for them to appear in map when so


There is already a monster count when you drop below 50 and expand the overlay map... Which, IMO, is pretty useless.
What they *NEED* is the ability to stick an indicator on enemies on the minimap. The more enemies there are, the bigger the indicator (so when you've got a full map it's just a colored haze). Once you're down around 50, tho, you should be able to see them as individual groupings on the minimap so you know where to go to eliminate them.
Patch Notes 3.15:
Fixed a bug where players believed the game was playable. This has been corrected and made retroactive.
Patch Notes 3.19:
Fixed a bug where players adapted to 3.15. This bug cannot be corrected, so we have implemented a 90% reduction in item access as a punishment.
Last edited by BlaqWolf#1151 on Aug 20, 2018, 11:24:58 PM
Is this part of the filter or something else we need to setup?
"
BlaqWolf wrote:
YES! About time!

Now we should be able to put that little vertical light beam on items we really want to spot when they fall... Defined by us, of course.


So basically you want the item drops to look like they do in D3?
"
is the size of the icons a variable?

There are a variety of small and large ones.

"
Now we should be able to put that little vertical light beam on items we really want to spot when they fall...

;)
Oh god. This is game changing.
It will convert your forum titles into decorative square badges that use the space next to your forum posts more economically so that you can show off an unlimited number of them at any one time. - GGG, 2018 (https://www.pathofexile.com/forum/view-thread/3573673)

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