Max roll tooltip QOL
Hovering over a item should have a hotkey to toggle display the max rolls for all possible mods. Ignore the ugliness of this pic, you get the point: holding a shortcut should show us these values without having to alt+tab into wiki. Alt+ already shows us ilvl. You could perhaps add this function to include displaying max rolls on mods so we could easily evaluate if our magic/rare/unique items are high or low end. Last edited by DudeTheLegend on Jul 21, 2018, 10:24:52 AM Last bumped on Jul 22, 2018, 6:05:54 AM
This thread has been automatically archived. Replies are disabled.
|
|
Its already the case no? Go into options, UI, enable "Advanced Mod Description"
| |
" the "max value" tooltip is bugged since it got implemented, it doesn't consider the restrictions for the individual item it is shown. example: you got a max roll on a item but another item allows higher values, the "advanced" tooltip will show it as t2 or t3 despite it being t1 for that item. lazy impementation? intentional fuckup to allow those with knowledge to make a deal? nobody knows, jonathan doesn't speak to us anymore (incident reports stopped when their servers got hacked) and chris got lost in reddit. offline
| |
" False Information about maximum values of modifiers is correct; information about "tiers" of mods in the way the community understood them before the display was added can not be correct because this information fundamentally doesn't exist in the game. Last edited by Abdiel_Kavash on Jul 21, 2018, 1:01:50 PM
|
|
" you're right of yourse. i meant only tiers. not values. no offence about that link please. but: 1) mark talks about the order mods are listed afaik?? 2) what their internal code looks like is pretty uninteresting to the end user. 3) fuck reddit :-) offline
| |
" Are you being intentionally obtuse? Let's recap: " " It is not productive to throw around imagined conclusions criticising a system, then completely ignore an explanation that precisely shatters your imagination in favour of... continuing to imagine the conclusions that criticise the system? A certain stereotype of a large pink bird comes to mind, here. Need game info? Check out the Wiki at: https://www.poewiki.net/
Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 | |
" had to google that. learned a new word, thanks.
Spoiler
although i'm often interested in some background info about their internals, frankly, i didn't fully read mark's post because it started off with excuse programmers are prone to bring up if their internal program models didn't match the customer's expectations.
Spoiler
if a customer asks a programmer to implement a button that makes the background white or black because the programer provided the info of a possible black and white background in his manual he doesn't want to hear that the user interface is strictly mvvm design that separates ui appearance from program logic and his cloud based property storage implementing block chain tech for security reasons doesn't allow it to gather the neccessary data in time for a optimal user experience to display in white or black so he would have to write the data by hand into the button's event handler but couldn't be bothered to do so.
and, as expected, mark's post ends like: adding the exact tier info would have required alot of time we found not being worth being invested into it.
Spoiler
eventually, it would have been better if mark didn't write this article because it didn't really explain why they didn't find it worth.
but tier info is the most essential thing newbies need to estimate a item's worth. bringing false information there is worse than no information and even private websites are able to provide that information correctly. and if poe users consider tiers a thing, they're a thing for their programmers and they have to consider them. ok, that also ended up more like a rant, not intentional though. i don't really want to punish them for revealing internals but someties i'm just shocked i took things for clever game design which aren't. which is likely the reason other companies hide them. offline Last edited by cronus on Jul 22, 2018, 6:07:03 AM
|