[3.4] Scaling Cannibal Fire-Eaters for boss killing | Hybrid Necro [All Bosses]



INTRODUCTION & SUMMARY
This is a hybrid build that focuses on end-game boss killing while maintaining a fast clear speed. It does this by scaling Fire-Eaters' with jewels instead of auras. The build is primarily focused on killing Uber Elder (using 5 Fire-Eaters), but can be use in a mixed set up (2 Fire-Eaters + 3 Flame Sentinels with no gem changes) for fast mapping.


*** UPDATE for 3.4 ***

Energy shield is a bit risky to use in delve due to all the small hits you take, so I recommend a life-based build instead. eHP is a fair bit lower than the ES build. The minion shaper dps is still 500k+

https://pastebin.com/A7N23gJX




PROS:
+ High DPS (500k+ shaper dps, per spectre)
+ 10k+ eHP (1.4k hp + 9k es)
+ Good clear speed
+ Good movement speed
+ Quiet


CONS:
- Cannibal Fire-Eaters only available in maps (Message me if you want to summon FEs!)
- Cannot do elemental reflect mod
- Moderately expensive
- Short range


VIDEOS
3.3 - Deathless Uber Elder
https://www.youtube.com/watch?v=nc2aykw5bb4

3.3 - Shaper & Guardians Compilation
https://www.youtube.com/watch?v=Yt42D7sU36k

3.3 - Shaper - deathless full run
https://www.youtube.com/watch?v=x3U6bJtDg7E

3.3 - Chayula - deathless full run
https://www.youtube.com/watch?v=G8uS5hYsJfE

3.3 - Uber Atziri -deathless
https://www.youtube.com/watch?v=sSpQAH7Wjx4


DESCRIPTION OF MECHANICS & GAME PLAY[spoiler]
Basic level 84 Fire-Eater vs fully scaled Fire-Eater

(Basic Fire-Eater is 1L Raise Spectre 20/20, 0 passives, 0 ascendancy, level 84, boss=shaper)
(Scaled Fire-Eater is 6L Raise Spectre 21/20, frenzy charges, elemental equilibrium, recent kill, boss=shaper)

Fire-Eaters' main attack is called 'incinerate' which is a low damage hit, supported by LMP and has a cast rate of 5. Because of this, FEs scale extremely well with cast speed and added flat damage. We can achieve this by using as many jewels as possible (Ghastly Eyes and Cobalts), using Haste and Flesh Offering. In addition, there is no cast delay for their spell like TVs, so they can run with you/teleport to you and melt packs as you run. Also, since they can scale up to a cast rate of 20+, they will always have full frenzy charges.

While FEs have incredible DPS potential, they are, however, limited by their short range and minion AI. This means you will need to be fairly close to whatever it is you're attacking. If you try to stay at range, you will find that they will run back to you. This will require good knowledge of boss mechanics, so you can stay close to them.

The build also moves fairly quickly. This is acheived through a combination of high level Phase Run, Haste aura and Quicksilver (of Adrenaline) flask. It also makes the build fairly safe as you have 80% reduced visibility to enemies thanks to Phase Run.

To clear maps, you simply cast Phase Run, pop your Quicksilver and run through packs or in circles around them. For bosses, it's much the same; just remember to cast flesh offering first and drop Orb of Storms.


[/spoiler]

PASSIVES / ASCENDANCY[spoiler]This build focuses on jewel sockets; by level 92, the build has 15 jewel sockets, 13 of which come from the passive skill tree.
[spoiler="Passive Skill Tree"]
Level 92, 13-jewel sockets

Bandits: Kill all[/spoiler]
[spoiler="Ascendancy"]
1: Invoker
2: Soul Weaver
3: Commander of Darkness
4: Puppet Master
[/spoiler]
[spoiler="Pantheon"]
Major:
Soul of Lunaris (helps with avoiding projectile attacks)
Soul of Arakaali (helps with ES regen and chaos resistance)
Minor:
Soul of Yugul (when fighting Uber Elder/Shaper)
Soul of Shakari (helps chaos resistance)
[/spoiler]
[spoiler="Path of Building"]
https://pastebin.com/WttKFb6c
[/spoiler]
[/spoiler]

GEAR / ITEMS[spoiler]Shield:
For end game boss killing: Victario's Charity + Necromantic Aegis so your minions will generate frenzy charges. In 3.3, chaos damage can be a problem, so use Esh's Visage, so that chaos damage does not bypass energy shield:

Chest:
Vis Mortis, for the extra spectre. Naturally, a 6L is your goal, but 5L is enough to easily kill shaper. 4L will be enough for mapping up to red tier.
Important: must have 1 green socket.

Boots:
Bones of Ullr, for the extra spectre. Important: 15% movement speed.

Weapon:
Midnight Bargain, for the extra spectre. Important: 30% minion damage.

Belt:
Darkness Enthroned, for 2 jewel sockets, and the 50% bonus to each. With optimal jewels, you can get 150ES from this belt, plus 45-75 added damage to your spectres.

Helmet:
Rare helmet with as much energy shield (and resists) as you can afford.
Alternatively, you could use a Vertex if your resists are fine.

Gloves:
Rare helmet with as much energy shield (and resists) as you can afford.
Important: open prefix for crafting 15% minion damage.

Jewellery:
Rings: As much energy shield (and resists) as you can afford. Important: try to get some chaos resist here.
Amulet: Presence of Chayula, for 60% chaos res, stun resistance, sizable ES bonus.

Jewels:
This build is all about the jewels. You will want to stack Ghastly Eye Jewels and Cobalt Jewels. At level 92, you will have 15 jewels sockets to fill. Additionally, this build doesn't use Heard the Flock, so you'll want some minion resist on your jewels.
For ghastly eyes, you want flat ES and added fire damage. Additionally, look for minion leech and regen.
For cobalt jewels, you want %ES and % minion damage.
In addition, a Watcher's Eye with ES regen or ES recharge is highly recommended.

Flasks:
If you prefer to have big DPS over survivability, you'll be running around with about 1.5k HP and chaos damage will bypass your ES. This is how I play. For this reason, you'll want two health flasks: a long duration flash with 'heat' and an instant with 'staunching'. Next, you will need a quicksilver with 'adrenaline'. I also like to have a quartz with 'adrenaline' because the main defense of this build is to keep running. Rounding out the flasks is a sulphur with 'dousing' (the 6% regen will apply to energy shield). For situations where you know there will be a lot of chaos damage (eg. Chayula), swap the quartz for a Coruscating Elixir.

[spoiler="Enchants"]Boots: +2% life/mana regen
Helm: +40% Spectre Damage
Gloves: X of Light (drops consecrated ground) or X of Reflection (create a copy of you).
[/spoiler]

[/spoiler]

GEM LINKS[spoiler]
[spoiler="6L / 5L (Chest)"]
Colours: 5B1G. Green is mandatory, so a 5L will be 4B1G.


For a 5L, drop Controlled Destruction. Faster Projectiles cannot be dropped because it is needed for extending the range of FE's spell.

For stationary bosses, you can swap Faster Projectiles for Slower Projectiles. This will give you 29% more damage, but at a significant reduction to range (essentially melee range).
[/spoiler]

[spoiler="4L (Helmet, Gloves, Boots)"]
Colours: 3R1G, 4B, 2B2G.

Defence / Movement:

I recommend levelling up CWDT so it's about 10% of your ES. This build uses Phase Run as an active skill to boost run speed, so level it as high as your dex will allow.

Movement Skill / Convocation:

I'm still trying to figure out a better place to put Vaal Discipline...

Curse / EE:

While running to the bosses, I swap Curse on Hit with Blasphemy:

[/spoiler]

[spoiler="3L (Weapon, Shield)"]
Colours: 2B1G, 2R1B.

Offering:

Flesh Offering instead of the usual Bone Offering as we're here to scale minion dps.

Defense:

Secondary defense layer that uses level 1 cwdt to proc IC and vortex, which chills enemies that hit you and applies EE to them.

[/spoiler]

[spoiler="2L (Belt) - Ghastly Eyes"]
Darkness Enthroned has two abyssal sockets and gives a 50% bonus to each. So, two Ghastly Eyes with 50ES will give you 150ES overall, which is more than a crystal belt.

[/spoiler]
[/spoiler]

WHERE TO GET THEM[spoiler]Cannibal Fire-Eater do not spawn in the Acts; you will need to encounter them in Maps. They spawn in Shore, but I've also had good luck with them in Beach.

They also have a chance to spawn in any map[/spoiler]

HOW TO GET EVEN MORE DPS[spoiler]
It's possible to scale Fire-Eaters beyond 1mil+ shaper dps, per spectre, with only gem swaps:

https://pastebin.com/3pG0a77g

In the 6L, swap Faster Projectiles for Slower Projectiles (29% more dmg)


In the 4L, swap Orb of Storms for Vaal Lightning Trap (20% more damage from shocking ground)


In the 3L, swap out CWDT + IC + PR for Flame Golem + Spell Echo + Combustion (-19% fire res)



Also, popping Vaal Haste when the boss fight starts.
[/spoiler]


Updated:
13 SEP 2018 - Life-based variant for delve league.
23 AUG 2018 - Added Uber Elder videos: Flame and Frost Sentinels.
29 JUL 2018 - Added Chayula and Uber Atziri videos
21 JUL 2018 - Added Uber Elder video; Tweaked and simplified the build.
Last edited by kayella on Sep 12, 2018, 11:19:40 AM
Last bumped on Sep 17, 2018, 4:07:34 PM
RANDOM VIDEOS

Trying the build with different spectres.

3.3 - Frost Sentinels vs Uber Elder
https://www.youtube.com/watch?v=1wUh0Utjgio

Lots of death since I haven't done the Uber fight in a while. However, Frost Sentinels are viable using the build.


3.3 - Flame Sentinels vs Uber Elder
https://www.youtube.com/watch?v=lAXbXNpZArw

Flame Sentinels are also very viable using this build (with a few changes); just need to play better so as to not die to stupid mistakes.

Last edited by kayella on Aug 22, 2018, 2:43:02 PM
Gz on the build guide!
Nice build,

and nice dps

How Uber elder is with this build ?
"
Nice build,

and nice dps

How Uber elder is with this build ?


The DPS is definitely there for a deathless kill, but I have yet to do it deathless, though. Working on it.
This is a strictly worse version of a SG+Skele build. Your fire-eaters clear slower than pierce+faster proj SGs, and your single-target is worse than pseudo 5-linked skele. Plus walking around in 3.3 with 1.4k HP sans Visage/Wrappings is just asking to die.
cannibal fire eaters are available on the coast, when i played with them 2 seasons ago
"
Completed 1 ChallengeSher101 wrote:
This is a strictly worse version of a SG+Skele build. Your fire-eaters clear slower than pierce+faster proj SGs, and your single-target is worse than pseudo 5-linked skele. Plus walking around in 3.3 with 1.4k HP sans Visage/Wrappings is just asking to die.


SG+Skele is certainly a good build, I agree with you there. However, the point of this build was to see if FEs could replace TVs without needing FGs or some other minion as clear speed helpers. I think it succeeds; it certainly feels a lot better than TVs without Dyadus.

1.4k HP without shav's is asking to die in any league. It's managable though - I've done a full deathless chayula, for example. Also, the build is really meant for T16+Shaper+Uber Elder, so I never really considered getting a shav's. But, I'll see if I can borrow a 6L shav's to link to the build, when I can. Thanks for the suggestion.





"
prospecial wrote:
cannibal fire eaters are available on the coast, when i played with them 2 seasons ago


Oh. I didn't see them there, I'll have to check again, carefully. Thanks!
Last edited by kayella on Jul 10, 2018, 12:38:34 PM
Interesting build. I will try those spectres for a change.


The pastbin for the High DPS version returns an error: 'This page has been removed'
"
Completed 27 Challengeskayella wrote:
High DPS
https://pastebin.com/KjR5JF6H

"
Completed 23 ChallengesHamallainen wrote:
Interesting build. I will try those spectres for a change.


The pastbin for the High DPS version returns an error: 'This page has been removed'
"
Completed 27 Challengeskayella wrote:
High DPS
https://pastebin.com/KjR5JF6H



Hi, sorry for the late reply. I've been busy tweaking this build for Uber Elder.
As a result, I've had to update the guide because 'High DPS' wasn't viable for Uber Elder.

I've simplified the build to just one setup: https://pastebin.com/a5L8k51t

Report Forum Post

Report Account:

Report Type

Additional Info