Skills Chain an additional time while at maximum Frenzy Charges

Hi, I am using this Touch of Anguish Imperial Claw, not quite understand with this term.

It says Skills Chain an additional time while at maximum Frenzy Charges. I have 3 maximum frenzy charge atm. Is it means the skill I use (Reave) will chain when I have 3 frenzy charge? if I +1 frenzy in skill tree, it will chain at max 4 frenzy?

May be my eyes are blur, I dont feel any chain happen...
Last bumped on Jul 6, 2018, 5:26:46 PM
Chaining also depends on the skill that you are using.

Reave does not chain.
I have an Alien pet.
Last edited by kelongngu#4616 on Jul 6, 2018, 4:30:24 AM
"Skills Chain an additional time while at Maximum Frenzy Charges" means that any Skill that could chain (any Spell or Attack that has a Projectile component) will have +1 Chain when you are at your maximum charge limit.

Without any points on the passive tree, this would normally be 3. If you increase your maximum charge limit with items or passive points, then this bracket will increase and additional chains will not occur until you reach your limit.

Skills that do not have a Projectile component in their Tags cannot chain (exception to this being Arc). The claw you are using was meant to be used with Frost Blades.
Bring back race seasons.
"
AbdulAlhazred wrote:
Skills that do not have a Projectile component in their Tags cannot chain (exception to this being Arc). The claw you are using was meant to be used with Frost Blades.


Sorry if I am being overly pedantic, but that is not entirely true:

There are skills that fire projectiles but do not have the Projectile tag (mostly Bow skills).
There are other non-projectile Chaining skills (Orb of Storms, Tempest Shield, Dark Pact).
There are some Projectile skills which can not Chain for other reasons (such as inherently always Piercing, e.g. Spectral Throw; or not targeting enemies, e.g. Molten Strike).

A skill can chain if it fires projectiles that can target enemies, or if it has the Chaining property.
Last edited by Abdiel_Kavash#5296 on Jul 6, 2018, 5:46:31 AM
If we want to get nit-picky, I left Bow Skills out since, currently, it is impossible to use Bow Skills with claws.

But you are right, there are other skills (besides Arc) that do not have the Projectile tag and can chain. And those that do, and cannot. I guess I left myself open for that when I briefly tossed in the reference to Arc for the OP to help clarify how Chain works.

It's not a mechanic that is very clearly defined, given all of its many exceptions.
Bring back race seasons.
Last edited by AbdulAlhazred#4759 on Jul 6, 2018, 5:20:07 AM
OP is adorable.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
"
Abdiel_Kavash wrote:
"
AbdulAlhazred wrote:
Skills that do not have a Projectile component in their Tags cannot chain (exception to this being Arc). The claw you are using was meant to be used with Frost Blades.


Sorry if I am being overly pedantic, but that is not entirely true:

There are skills that fire projectiles but do not have the Projectile tag (mostly Bow skills).
There are other non-projectile Chaining skills (Orb of Storms, Tempest Shield, Dark Pact).
There are some Projectile skills which can not Chain for other reasons (such as inherently always Piercing, e.g. Spectral Throw; or not targeting enemies, e.g. Molten Strike).

A skill can chain if it fires projectiles that can target enemies, or if it has the Chaining property.


to add to this, the list of melee skills that can benefit from the chain is: Frost blades, wild strike, lightning strike, ???
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duncandun wrote:
to add to this, the list of melee skills that can benefit from the chain is: Frost blades, wild strike, lightning strike, ???


Aside from Vaal Lightning Strike, that list is complete. For Wild Strike, only the lightning secondary effect benefits from additional chains; the cold wave always pierces and the fire AoE can not chain.

There are a couple of skills which can be used with either a melee or a ranged weapon: Elemental Hit, Frenzy, and Puncture. These skills will benefit from additional chains if used with a ranged weapon.

However, note that if you use the Chain Support gem, it will link to the skill and reduce its damage even if you use it with a melee weapon. Same for Wild Strike: Chain Support can be linked to it, and will increase the number of chains of the lightning effect. It will however lower the damage of every portion of the skill (both initial hits and secondary effects).

Finally, just for completeness sake, you can link Chain Support to Dominating Blow (a melee-only skill), and if you dominate a minion that has a projectile or chaining skill, the skill of the minion will gain the extra chains. Extra chains gained from your own gear will however not affect it, as the minion is not wearing your gear (with the possible exception of your shield).
Last edited by Abdiel_Kavash#5296 on Jul 6, 2018, 7:56:00 PM

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