[3.3] Magma orb trickster/MoM/Indigon/ULab
Hello everyone, welcome to my first "real" build guide, my last one kind of sucked, if you want to view it here is the link:
https://www.pathofexile.com/forum/view-thread/2166222 (WARNING: It sucks)
This character went through 2 respecs before i came up with this.
For my second this league i wanted to make build that evolves around this
I tested a few skills with this (even arc) and i found that magma orb worked best.
This build also works without indigon.
+high chaos damage
+kill stuff from a distance
+easy to play
-reflect is still an issue
-can run no leech maps but is a pain in the ass
-being stunned sucks
first off we use 2 of these
these give an extra projectile and more AoE which gives a boost to clearspeed
This is the best in slot weapon.Two of these gives 60% chaos conversion and a 120% chance to poison on hit. Since poison is a DoT effect, this synergies very well with the patient reaper node on the ascendancy tree. This gives 70% of recovery rate of life, mana, and energy shield when killing an enemy affected by your DoT recently, this makes for a reliable sustain.
this helmet is very good for scaling up damage against bosses. If you want to go for a more cheaper helmet you can use this
If you are using indigon there are two options u can use,
this gloves gives lots of crit and +1 to the level of your herald of thunder and lightning golem another great option is
If you are not going indigon, rare gloves with life and resistances will do the trick
This is the obvious choice here, added chaos damage and leech
Look for rings with these stats
Look for belts with these stats
strength or dexterity if you need them
look for boots with these stats
strength and dexterity if you need it
look for jewels with these stats
added fire to spells
added chaos to spells
added fire to spells while dual wielding
added chaos to spells while dual wielding
I switched to shroud because of how much abyss jewels benefit us.
INDIGON SKILL TREE
NON INDIGON SKILL TREE
patient reaper>harness the void>weave the arcane>swift killer
If you feel like this should be in a different order, go ahead and try it, this is just to order i chose.
Soul of the Bring King>
this is the best choice because it allows us to avoid chain stun
Soul of Shakari>
this is good because i have trouble with chaos damage sometimes, any minor is good depending on the situation
either alira or kill all, your choice
magma orb chains 2 additional times in the best enchantment for this build
chance to avoid being stunned is the best enchantment for the boots
when bossing, make sure to use
this will let you melt bosses, also make sure to use a decoy totem
i hope you enjoy the build, leave a comment if you have any questions.
Last edited by Zaneylite1 on Aug 11, 2018, 12:43:18 AM
Last bumped on Aug 18, 2018, 4:10:54 PM
on Jul 1, 2018, 1:32:39 PM
Hi! Do you still play? I've been contemplating trying this build.
on Jul 4, 2018, 3:19:53 PM
i do still play this build
on Jul 4, 2018, 4:06:08 PM
How is the clear speed at higher tier maps? Have you reached t12-16? This build seems so non meta and has so much potential optimization. Just curious how it currently performs for you
on Jul 4, 2018, 7:11:20 PM
"the highest ive gotten was t13 and the clear speed is very good. it doesnt preform as well as it should because its not very optimizied right now. im sure it clear some if not all end game with some more investment. i would upload a video of it but my recording software is not working
on Jul 4, 2018, 7:30:30 PM
Nice idea. Need video and leveling =)
on Jul 9, 2018, 2:33:39 PM
as soon as this character hits standard im going to try zerphi's last breath on it, I think that flask would be really good on this build
on Aug 7, 2018, 11:03:33 AM