Dual Wield mods question
I am sure this has been asked many times before but I did some wiki reading and didn't read much about this as there are many Uniques out there with different properties. If I dual wield them, do I get "double" the benefits?
For example, Hyaon's fury sword with 12% lightning damage per Frenzy. If I dual wield, do I get 24% per Frenzy? If I have 7 stacks of frenzy, do I get 7% more damage taken or 14% more damage taken? The +20 life per kill, do they stack? I know some stack, some don't and that's the confusing part. Wish there is a wiki page that lists all the stuff that stack? What's the general rule of thumb? Last bumped on Jun 30, 2018, 2:29:00 AM
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" Global ones will stack and local ones won't. The rule of thumb developers have given us is that - If it modifies a property that exists on a normal (white) version of the item class, then it is local. Otherwise, it is global. Example: All normal weapons have x-y physical damage as a base property. "X% increased physical damage" on a weapon will thus modify that x-y base physical damage locally (so it can't "double" the benefit when you dual wield). In contrast no normal weapon has x-y lightning damage as a base property, so "x% increased Lightning Damage" on a weapon will be global (and you can thus stack those benefits by dual wielding). The most confusing ones are the fact that ability-to-hit is a property of normal weapons - this causes flat accuracy (+x to accuracy rating) and on-hit effects ("Cast a Socketed Lightning Spell on Hit") to also be local. =================== Let's apply this lesson to Hyaon's fury: ---"Lightning Damage per Frenzy" is not a property of normal weapons, so dual wielding will give you 24% per frenzy. ---"Damage Taken per Frenzy Charge" is not a property of normal weapons, so dual wielding will give you 14% more damage taken at 7 stacks. ---"Life on Kill" is not a property of normal weapons, so you will get +40 Life on Kill per Frenzy Charge if you dual wield Hyaon's. Need game info? Check out the Wiki at: https://www.poewiki.net/
Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 |
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" Oh awesome thanks. So, white items don't have +critical chance right? So two will stack both +spell damage and +increased critical chance and +20% area right? |
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No. All white weapons have a base critical strike chance, so x% increased critical strike chance will increase that base critical strike chance, just like with x% increased physical damage applying to x-y physical damage.
For example the base critical strike chance of this weapon is 6%: However, you are right that increased Spell Damage, increased Area Damage, and increased Area of Effect on a weapon will be global and stack if you dual wield! Need game info? Check out the Wiki at: https://www.poewiki.net/ Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 Last edited by adghar#1824 on Jun 30, 2018, 2:29:35 AM
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