[3.3] Ngamahu's Charged Dash

The Idea of the build

•Using Ngamahu's Flame axe, our Charged Dash will spew out Molten Burst to add extra damage.
•Berserker Ascendancy gives us TONS of attack speed that scales Charged Dash damage,movement speed and quality of life very well.
•SUPER fast Leap Slam due to ^
•SUPER budget: Requires only a 6 socket Ngamahu's and any average rolled 6 link chest. Everything else can be self found rares with average stats and you will be perfectly fine!
•Rage mechanic is very easy to sustain! 50 Rage uptime is almost permanent!

•One-shots all packs so far through T10 maps.
•Super fast mapper and good boss DPS as well as mobility helps against boss mechanics to keep you relatively safe.
•Lots of potential to upgrade if you want a non-budget version of this.
•Free insta-heal for 25% life and mana every 2 seconds.

•You can easily launch yourself into dangerous situations and die (I'll explain how to avoid this in the Playstyle section)
•Can't run no-regen or elemental reflect maps.
•Difficult to run no-leech and reduced recovery maps.

Come by and chat if you have anything to discuss about this build!

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Path of Building & Damage


This is with 50 Rage, which is very easy to sustain. Once you kill the 1st pack of the map, if you ever see your Rage drop below 50, just use Enduring Cry and it adds 5 Rage and resets the timer.

Charged Dash DPS vs Bosses: 249,000 (208,000 without flask)
Molten Burst DPS vs Bosses: 23,000 per ball (19,900 without flask)


T15 Reef Map - Easy mapping and the boss fight would have been easy but my internet is trash, and I get random lag spikes. I could barely control my character towards the middle of the fight and died, I instantly stopped the recording out of frustration, but decided to upload this anyways cause until the lag, it was a really good map run and boss fight.


T13 Terrace

T11 Coves Map

Cost of Build?


Prices refer to Incursion League, 17 days after league start

•6 Socket perfect damage roll Ngamahu's cost 40c
•6 Link white Arm/ES chest cost me 40c - I used one Essence on it.
•Ngamahu Tiki cost me 4c (not required)
•Belt of Deceiver cost 1 alc (not required)
•Devoto's Devotion cost 4c (not required)

Current Gear

Class and Ascendencies

•Class: Marauder
•Ascendency: Berserker
1st: Warbringer
2nd: Crave the Slaughter
3rd: Rite of Ruin
4th: Aspect of Carnage

•I go Warbringer 1st because it offers so much sustain while leveling as well as to help you through the following labs.

•I took Crave next for the Rage Generation and Warbringer allowed me to sustain it permanently. I was lvl 55 just getting to Act 8 and switched to Charged Dash + Ngamahu's. Doedre got 1-shotted.

•Rite was taken right after killing Kitava. Allowed for super fast mapping.

•I chose to take Aspect last because according to Path of Building, my damage was only slightly less with Rite than it was with Aspect. So I chose the route without the 10% more damage :)

Proposed & Current Skill Tree

Skill Tree Leveling Guide (Coming Soon!)
Coming Soon!


Major: Soul of Arakaali - Capture Arachnoxia in Toxic Sewer Map -
(50% iNcreased Recovery of Life and Energy Shield if you've stopped taking Damage Over Time Recently)

Minor: Soul of Tukohama - Capture Tahsin, Warmaker in Siege Map
(While stationary, gain 0.5% of Life Regenerated per second each second, up to a maximum of 2%)

Skills/Gear Leveling Guide (Coming Soon!)

Coming Soon!

Last edited by TheNotoriousPIG on Aug 17, 2018, 10:22:54 PM
Last bumped on Jun 22, 2018, 12:45:29 PM
Hi boy! Good idea! HC viable?
Completed 20 ChallengesCarloccn wrote:
Hi boy! Good idea! HC viable?

I wouldn't take this into HC the way I've been building it, being that you literally throw your body into things to deal damage. I think you'd want to do a few things differently to prioritize defenses. I think Slayer or Jugg could make it a good bit tankier without losing too much damage, but you'd lose a lot of QoL with all the Zerker's attack and move sped. Also, Starkjonia's could be an option instead of Devoto's.

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