Azi's Freezing Pulse Build
Here's the build:
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The plan: Templar with Scepter/Shield, AR/ES Armour. 1) Freezing Pulse + Faster Projectiles + GMP + Faster Casting + Life Leech + Added Lightning Damage (Chest, eventually) 2) Clarity + Discipline + Reduced Mana (Helm/Boots/Gloves) 3) Skeleton Totem + Spell Totem + Blind (Scepter/Shield) 4) Ice Nova + Faster Casting + Life Leech + Knockback (Helm/Boots/Gloves) 5) Elemental Weakness + Frostbite + Faster Casting (Scepter/Shield) 6) Other possible Auras/skills on 4L (Helm/Boots/Gloves) What this build offers: 192 Str (can use ANY gem with Str req., and wear any Str req. armour) 74 Dex (but close to a few +30 Dex nodes) 382 Int (can use ANY gem with Int req., and wear any int req. anything) Bonuses: Max Life - +232% Life Regen - 1.0% Bonus HP - +50 Cold Resistance - +15% All Elemental Resistances - +20% Armour/Energy Shield - +44%/44% Eldritch Battery Max Mana - +36 Increased Mana Regen - +60% Increased Buff Effect - +30% Elemental Damage - +56% Cold Damage - +68% Spell Damage - +19% Increased Cast Speed - +6% Spell Crit Chance + 115% Spell Crit Multiplier - +70% Crit Chance - +190% Crit Multiplier - +20% Shock Duration - +45% Shock Chance - +20% Additional Chance to Freeze - +5% ~ Any tips, adjustments, or criticisms appreciated. Last edited by Azidonis on Mar 9, 2013, 6:19:43 PM
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weapon elemental damage doesn't work on freezing pulse. and neither does wrath.
scepters work if they say "cold damage" or "spell damage" | |
" Thanks for the input! I guess Wrath wouldn't allow Freezing Pulse to deal Static Blows then? Would it work better if I removed Weapon Elemental Damage and replace it with Added Lightning Damage? Also, if Weapon Elemental Damage doesn't work with Freezing Pulse, that takes the 3 points out of Catalyst. I've taken them out and placed them into more cold damage on the Witch tree, leaving a setup for increased casting speed, crit, etc. Passive skill tree build Last edited by Azidonis on Mar 2, 2013, 6:45:05 PM
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Update 1: Updated build values and made some modifications.
Update 2: Changed LMP to GMP. Re-considering mana regen options. :) Update 3: New build iteration. Should be better with mana. Also allows for max level of GMP without gear dependency. :
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Update 4: This is the build at Level 50, beginning Merciless:
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Last edited by Azidonis on Mar 9, 2013, 6:23:47 PM
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Remove the 30 Str node. To get one more passive. The 30 Str node is kinda useless.
I think you have enough str as a templar without it to skill your gems. Since you are using EB and you are a Hybrid class you should think about not wearing onyl Str Req armour. You ll benefit more from chain EQ. Str/Int combo. What is your dps on Freezing Pulse? Last edited by Go0olem on Mar 4, 2013, 4:22:18 AM
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" Removed it:
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" Yes. The linked build has more than enough. Incidentally, I learned that the max str, dex, or int you can possibly need for gems is 153. My biggest thing is that I do not like relying on gear to help meet requirements. I would rather not level a gem than to have a piece of gear on that lets me level it and be stuck wearing that same piece of gear indefinitely. " That has been the intent all along, and what I have been doing. He wears Armour/ES (basically, str/int - templar stuff, holy chainmail, etc). The plan is to let the Armour part of the armour give some base survivability, while all the ES turns into mana due to EB. " Right now this char is only level 34. He's using Freezing Pulse + GMP 6% + Faster Projectiles 9% + Life Leech 7%. This takes A LOT of mana at the current stage of the build, since I'm still filling out the left side of the tree. To alleviate this, I plan on taking off Faster Projectiles for a while, or just dealing with it, as it hits like a truck. As for numbers, they are relative at this point. He just got to Cruel and is 2 shotting the zombies. I think that's pretty decent considering the amount of AoE available. Current build is this:
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What I will probably do, as stated, is drop Faster Projectiles for a few levels (while I can go without it) in early Act 1 Cruel. While doing that, work my way up to Static Blows, and put Added Lightning Damage on. Then, I can work my way down through the mana portion, in an attempt to complete this build:
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So far, up to 34, the build has worked great. Unfortunately, this means very little. I'll finish Merciless this week probably, just playing as I get the time, and then I'll be able to fill in more specifics. Last edited by Azidonis on Mar 4, 2013, 10:33:23 AM
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