D3D11 issues

Hey guys,

this is a new issue that was introduced with the 3.3 content patch as I have never encountered client crashes. They happen frequently and I have never seen an error window pop up.

Until now, that is.



Apparently, it has to do with D3D11. I changed the settings to D9 and PoE works without crashing. Performance has dropped by a large margin, though, so this is nothing I want to run with forever. Any other way to fix it?

Please give me a reply, this sucks. How else will I achieve my 37/40 in SSF with these issues? :-/
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
Last edited by ArtCrusade#4438 on Jun 6, 2018, 11:45:55 AM
Last bumped on Jun 7, 2018, 3:28:06 AM
1. what is your GFX card?

2. have you windows fully updated?
Ancestral Bond. It's a thing that does stuff. -Vipermagi

He who controls the pants controls the galaxy. - Rick & Morty S3E1
Running an NVidia GeForce GTX 1050. Updates all up to date!
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
*bump*

for obvious reasons
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
Same problem here with gtx 1080.
"
mullerpdo wrote:
Same problem here with gtx 1080.


I changed back to D11 and disabled multi-threading. This appears to have fixed my issues. Just bad optimization on GGG's end I guess..
The opposite of knowledge is not illiteracy, but the illusion of knowledge.

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