[3.13] "EQ JUGG" EARTHQUAKE T H I C C JUGGERNAUT Build 2021 Edition (Staff/Mace) + UBER ELDER!

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Zomphere wrote:
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Mastiis wrote:
for a end game build, do you think we can play a rare staff ?
if yes, what stat do we need ?

a lot of phys (500+)
pcoc or fortify.



I am actually working on a rare staff. If you are going elder especially with harvest wouldnt it be best to go for tri physical prefixes to max out phy damage and then go for crit, attack speed, and if you really want power charges you can get power charge on block with 5% chance to block with staff as suffix.

pcoc and fortify are both strong. 7L is better than any phys, pcoc will give you 12% more damage as well
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
Hi, i'm just following your build today.
But when i use some item as you advised i find a big problem, i cannt cap the resistances, only one item left is the gloves but as your recommended item with a unique gloves has no resistance any more, can i change another gloves (such as: spiked gloves) or this gloves is mandatory in this build?
Can you take a look and give me some advices,
Here my POB: https://pastebin.com/8sV3chBb.
Thank you.
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khoatv1993 wrote:
Hi, i'm just following your build today.
But when i use some item as you advised i find a big problem, i cannt cap the resistances, only one item left is the gloves but as your recommended item with a unique gloves has no resistance any more, can i change another gloves (such as: spiked gloves) or this gloves is mandatory in this build?
Can you take a look and give me some advices,
Here my POB: https://pastebin.com/8sV3chBb.
Thank you.

endurance charges give you all resist
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
Last edited by Angry_Roleplayer on Aug 3, 2020, 3:18:48 PM
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khoatv1993 wrote:
Hi, i'm just following your build today.
But when i use some item as you advised i find a big problem, i cannt cap the resistances, only one item left is the gloves but as your recommended item with a unique gloves has no resistance any more, can i change another gloves (such as: spiked gloves) or this gloves is mandatory in this build?
Can you take a look and give me some advices,
Here my POB: https://pastebin.com/8sV3chBb.
Thank you.

endurance charges give you all resist

I tried a run with a map tier 15 and died several times and killed by creeps not boss.
I dont feel tanky any, do i miss somethings?
My current build: https://pastebin.com/HWtKAceA
Thank you for your help
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khoatv1993 wrote:
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khoatv1993 wrote:
Hi, i'm just following your build today.
But when i use some item as you advised i find a big problem, i cannt cap the resistances, only one item left is the gloves but as your recommended item with a unique gloves has no resistance any more, can i change another gloves (such as: spiked gloves) or this gloves is mandatory in this build?
Can you take a look and give me some advices,
Here my POB: https://pastebin.com/8sV3chBb.
Thank you.

endurance charges give you all resist

I tried a run with a map tier 15 and died several times and killed by creeps not boss.
I dont feel tanky any, do i miss somethings?
My current build: https://pastebin.com/HWtKAceA
Thank you for your help

I would take more resists or life instead of Escalation.
You are missing lightning res. Also get the vlun gloves and drop ass ring unless you have extra curse chest
Another advice is: look at the map mods. Considering your resistances lightning damage will fuck you up really fast. You also can't run phys reflect and REDUCE BLOCK maps
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
Hi, does the taunt jewel is mandatory ? I don't get it.. What's the point of this "debuf/buff" ?

And on the pob we have 2 curse .. How do you apply the second curse ? We only can apply 1 curse at the time isn't it ?
Last edited by XfirefoxX on Aug 6, 2020, 7:35:21 AM
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XfirefoxX wrote:
Hi, does the taunt jewel is mandatory ? I don't get it.. What's the point of this "debuf/buff" ?

And on the pob we have 2 curse .. How do you apply the second curse ? We only can apply 1 curse at the time isn't it ?

Taunt is not mandatory
Second curse on the chest
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
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XfirefoxX wrote:
Hi, does the taunt jewel is mandatory ? I don't get it.. What's the point of this "debuf/buff" ?

And on the pob we have 2 curse .. How do you apply the second curse ? We only can apply 1 curse at the time isn't it ?

Taunt is not mandatory
Second curse on the chest


I think the cause of this confusion is the fact that there are some Legacy items in the build and there are lots of League-only players.

1. "Apply an additional curse" can't be crafted anymore (moved do hunter influence). It can be annointed on the neck but not sure if it's worth dropping 8% dmg per endurance charge
...if it's not worth getting that affix from Hunter Chest or Annointment then the Assassin's Mark on the ring becomes problematic because it collides with Haemophilia (which provides a bit stronger synergy from what I can understand)
2. Lethal Pride can no longer grant Glancing Blows (that costs the League build a bit of passive points)
3. Transcendent Flesh doesn't grant phys dmg reduction, it takes life recovery away instead (because it's mostly there for crit multiplier)

Harvest is a bit stupid as a League but there will be other ones. Have you thought how the build should be optimally adjusted without the use of Legacy items?
Last edited by PanKreda on Aug 9, 2020, 4:16:37 PM
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PanKreda wrote:
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XfirefoxX wrote:
Hi, does the taunt jewel is mandatory ? I don't get it.. What's the point of this "debuf/buff" ?

And on the pob we have 2 curse .. How do you apply the second curse ? We only can apply 1 curse at the time isn't it ?

Taunt is not mandatory
Second curse on the chest


I think the cause of this confusion is the fact that there are some Legacy items in the build and there are lots of League-only players.

1. "Apply an additional curse" can't be crafted anymore (moved do hunter influence). It can be annointed on the neck but not sure if it's worth dropping 8% dmg per endurance charge
...if it's not worth getting that affix from Hunter Chest or Annointment then the Assassin's Mark on the ring becomes problematic because it collides with Haemophilia (which provides a bit stronger synergy from what I can understand)
2. Lethal Pride can no longer grant Glancing Blows (that costs the League build a bit of passive points)
3. Transcendent Flesh doesn't grant phys dmg reduction, it takes life recovery away instead (because it's mostly there for crit multiplier)

Harvest is a bit stupid as a League but there will be other ones. Have you thought how the build should be optimally adjusted without the use of Legacy items?

There is actually no confusion.
The curse is still there, just moved to influence
Lethal Pride is long time gone from pob
trans flesh - most people will not even notice something has changed. it's not even important
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
I am following your build. It is really, really great an I have super fun. This is my second character in leagues, last being the ArcWitch.

The problem I have is that I am now mapping, doing V tier maps and I fill a bit squishy, that delays my progress. I know I am lacking - a 6-link Armour and 6-link maul, but these are ~2ex and I cannot afford these now.

Here is my build, can you please comment what can be improved in order to improve survivability?

Thanks!

https://pastebin.com/ETivNF0V

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