Saboteur Trapper for 3.3 question.

Been playing for a while following other guides,
but i want to try and make my own build for the next league.
I want to try the new improved trapper skills.
What i'm most worried about is the tankiness of a char like this.
Since i've never played a trapper.
Was thinking about the new flamethrower skill in weapon slot, and fire trap in armor slot.
I know there will be a updated skill tree, but this is what i got so far.
This is a non crit build. should i go crit?
The rare gear is just place fillers and some general items.
Anything on the skill tree i should drop or add? or any other gear suggestions?


https://pastebin.com/LBBnzLp3

Tnx
Last bumped on May 23, 2018, 4:53:34 AM
Hey. I planned trapper too for next league. I think non-crit version will be too weak to fight guards/shaper/red elder.

Here is my crit version for seismic trap, which i tested as bladefall trap few days ago cos both have phys dmg and same ways to scale. I killed shaper and guards, feels very good. I was wondered how tanky trapper can be now. MoM + Born in the Shadows + Pyromaniac + Tinkerskin life recovery doing amazing job.

https://pastebin.com/x2P5faLa

Here my thread if u are interested:

https://www.pathofexile.com/forum/view-thread/2147690
Last edited by An4LPunishment on May 23, 2018, 4:54:51 AM

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