Saboteur Trapper for 3.3 question.
Been playing for a while following other guides,
but i want to try and make my own build for the next league. I want to try the new improved trapper skills. What i'm most worried about is the tankiness of a char like this. Since i've never played a trapper. Was thinking about the new flamethrower skill in weapon slot, and fire trap in armor slot. I know there will be a updated skill tree, but this is what i got so far. This is a non crit build. should i go crit? The rare gear is just place fillers and some general items. Anything on the skill tree i should drop or add? or any other gear suggestions? https://pastebin.com/LBBnzLp3 Tnx Last bumped on May 23, 2018, 4:53:34 AM
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Hey. I planned trapper too for next league. I think non-crit version will be too weak to fight guards/shaper/red elder.
Here is my crit version for seismic trap, which i tested as bladefall trap few days ago cos both have phys dmg and same ways to scale. I killed shaper and guards, feels very good. I was wondered how tanky trapper can be now. MoM + Born in the Shadows + Pyromaniac + Tinkerskin life recovery doing amazing job. https://pastebin.com/x2P5faLa Here my thread if u are interested: https://www.pathofexile.com/forum/view-thread/2147690 Last edited by An4LPunishment#2939 on May 23, 2018, 4:54:51 AM
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