Exempt Cyclone from "take damage while using movement skill" in Lab/Trials

For the same reason it was exempted during Haku missions, can we please exclude Cyclone from the Labyrinth/Trial totems that do damage while using a movement skill? It prevents cyclone builds from killing them or leeching to get life back when they need it.
Last bumped on Apr 30, 2018, 5:07:31 AM
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+1

another area where making a distinction between a mobility skill and a movement skill would be helpful.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
Last edited by Snorkle_uk#0761 on Apr 29, 2018, 7:04:10 PM
Can't you just kill them with an ancestral totem? Unless you're like CI or low life trickster with all your mana reserved or something.
Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756
Hmmm, I thought this was already fixed because I run quite a few trials in maps to get offering with my Juggernaut Cycloner and whirlwinding or jumping around with Leap slam did not seem to damage my health. I do have quite some HP regen so the damage might be offset by my regen.

Anyway, Cyclone should be absolutely exempted from this trap.

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