Do people ever search flasks mods on items?

I got thinking, do people specifically use belts with flasks mods? Or its just so not important its always a trash tier affix?
I dislike rarity so much im almost quitting poe2. GGG.
Last bumped on Feb 24, 2018, 7:42:38 AM
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webas wrote:
I got thinking, do people specifically use belts with flasks mods? Or its just so not important its always a trash tier affix?


Some people like myself consider them very useful, not because they give you 20 billion dps but because they provide QoL for flask management.

Most people see no value in them though.
IGN: Arlianth
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Last edited by Nephalim#2731 on Feb 23, 2018, 11:49:05 AM
flask duration is my favourite mastercrafted suffix
They are definitely not priority number one, or even two, but they make a good belt better.
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Sinthetick wrote:
They are definitely not priority number one, or even two, but they make a good belt better.


If there is nothing else I need from a belt, I definitely look to duration, then charge modifiers. If I have two otherwise equal belts, they definitely tilt the decision. So, yeah, I do look for them.

(Though I only play SSF, so if the OP meant "on trade sites", then I don't)
I would not explicitly search for one on a trade site, but given two belts with comparably equal stats otherwise, I would definitely pick the one with a flask mod. I also frequently craft them on belts when I don't need any of the other options.
for a pathfinder these sorts of mods simply multiply existing effectiveness



For example if your flask uptime is nearly 100%, and you are using a dying sun flask effectiveness north of 66% will double your projectiles effectively adding 4 additional projs instead of 2 (free GMP)

if you look at the new elder mods, ASP/melee or proj during flask is substantial for added damage
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Perandus Jewels: https://www.pathofexile.com/forum/view-thread/3584147
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D3izhistory wrote:
for a pathfinder these sorts of mods simply multiply existing effectiveness



For example if your flask uptime is nearly 100%, and you are using a dying sun flask effectiveness north of 66% will double your projectiles effectively adding 4 additional projs instead of 2 (free GMP)

if you look at the new elder mods, ASP/melee or proj during flask is substantial for added damage


Sick belt! How much you spent on crafting it??
I dislike rarity so much im almost quitting poe2. GGG.
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D3izhistory wrote:
For example if your flask uptime is nearly 100%, and you are using a dying sun flask effectiveness north of 66% will double your projectiles effectively adding 4 additional projs instead of 2 (free GMP)

You need 100% Increased Effect to get +4 Projectiles; integer values and all that.
Last edited by Vipermagi#0984 on Feb 24, 2018, 7:32:58 AM
Depends on build or stage of build. Belt with flask mods is expensive stuff.
Last edited by Rexeos#3429 on Feb 24, 2018, 7:43:02 AM

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