Was wondering why Flame totem's steady +proj stops at lvl8

It get +1 proj each 4 levels and then stops after +2


compare it to other skills that have a +proj progression

All skills* that have a +proj per x level progression have it steady through lvl 30, except flame totem

*: Split arrow, lightning strike, frost blade, spark

Also if you draw a paralel with Magma orb's chain, it also keeps the steady + 1 progression

This got me kinda intrigued as why it stops at lvl 8
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
Last edited by Sexcalibure on Feb 21, 2018, 3:43:17 PM
Last bumped on Feb 25, 2018, 7:28:41 PM
Because they're different skills. Next?
"
Shagsbeard wrote:
Because they're different skills. Next?
thank you, you bring so much to forum discussions
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
updated the chart
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
You are trying to parallel a totem with attacks.
2 different mechanics.
~ Adapt, Improvise and Overcome
Made it to 8 days before launch this time... not bad!
Because you get to have multiple totems instead
"
awright wrote:
Because you get to have multiple totems instead


So do you as well with those spells *spell totem*. A maximum of 6 totems to be exact or 5 if you're scion.
lel dominating blow from the mods
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https://youtu.be/Z6eg3aB_V1g?t=302
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