Build request for player with accuracy/speed disability

I have nerve damage that prevents a few things in life, for PoE I am fairly inaccurate with the mouse, and not good at managing lots of flasks and skills at once.

With that in mind, I'm looking for a build for the next league with a couple of requirements:

* Not a witch (I always play witches, I need to branch out)
* Doesn't require me to be very accurate with a mouse
* Lots of life and facetanking due to lack of hand/mouse speed
* Doesn't have to focus on map clearing speed, just survivability against rare and unique monsters
* Is fairly cheap (because I am not going to be able to speedrun maps to get more than a couple of chaos, let alone exalts)

Less important but still desirable:

* Has a main skill/spell that does damage across all 5 types (just wanted to do that some day)


Unfortunately "git gud" is no longer an option :(

I tried re-speccing my Witch "Scarylicious" to ball lightning with 6 golems, but that build is super weak and dies quickly to a lot of stuff.

Please help!
Last bumped on Feb 17, 2018, 9:07:56 AM
You may want to check out Earthquake Juggernaut, and/or multistrike Sunder. Both are not really accuracy-dependent abilities, since Earthquake is a giant AoE and MS Sunder sends a bunch of blast waves auto-targeted into packs. Juggernaut's always good for staying alive with the right build, and usually pretty cheap to get going. That saaiiid...nobody really knows how builds are going to fall out with this new giant Ascendancy rebake we're getting. You may have to wait another week or so for more Ascendancy details to come out before folks can really recommend builds.

That or plan on Ancestral Warchief. Always stronk, requires no aiming whatsoever on your part - just drop a Chief or two (or three, or four...) in the general direction of where you want Ded Stuf and the Chief does all the aiming for you.

As for five-element builds...unfortunately, that's going to be the domain of 'pure gigglefun build'. There's no good/effective way to do that without A.) serious currency investment or B.) tricky Weirdbuild stuff. The closest you'd likely get would be a Physical build with Unholy Might and then a bunch of Gained-As-X modifiers like Hatred or Herald of Ash. Doable but not optimal.
She/Her
My favourite build, Sire of Shards Ball Lightning Cluster trap Sabateur. you can check out Trappy_McTrapperton for the build. I've done a version with the Sunburst belt and any decent hybrid life/es chest. It's a easy build to play because you focus on running around not dying and the traps go off by themselves. The damage spreads over a great big area so you don't need good aim to clear screens of mobs. It also had the benefit of looking super awesome.

Wolf
I'll take "Swords" for two hundred Alex.
-Faux Sean Connery
Thank you to both of you!

I will check out both types of build and see what the reworked ascendancy classes give us.
I would recommend you a Tanky Righteous Fire Build.

The Life Version is cheap to start a league and you can respecc later into Lowlife if you Like.
I would go for a Templar so you can play Both.
Marauder is going to be good as well for Life version, with the Patch maybe Chieftain will be the best,.. dunno we will see.
And Shadow/Trickster is a good Lowlife RF build.

So my advice go RF, choose which Route you like.
Life = cheap
Lowlife = expensive but ultra Tanky

I played Abyss with LL RF SR Guardian, did everything, Guardians, Shaper, Elder, UberAtziri.
Can be played as a starter, but needs Luck, Dedication and Eyecancer xD
"
Alienbutter wrote:
I would recommend you a Tanky Righteous Fire Build.


Thank you, I will seriously consider doing that.

I wasn't sure how RF really worked, but apparently once your life regen is above a certain level, you can sustain RF for a long time. So now I'm definitely intrigued and can't wait to test it out :)

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