HC Scion Oni Wild Strike (WIP)

Okay so I am still fairly new at making my own builds and stuff but I feel like I am starting to get better at it to the point where playing in SC is not too much of a problem. I was hoping to try and make this into a HC build.

Any advice is welcome, I promise I won't be crushed if it turns out to not work out in the end because it just means more for me to keep learning.

Passive Trees:
Spoiler
40 Point Tree: http://poeurl.com/bLxb
70 Point Tree: http://poeurl.com/bLxc
100 Point Tree: http://poeurl.com/bLxd
Final Tree: http://poeurl.com/bLxe


Pastebin:
Spoiler
https://pastebin.com/WGBccrRX


Thanks!

Edits:
Spoiler
Edit: Added Leveling Trees and made the build (possibly?) tankier than it was previously. Still looking for some suggestions regarding gear or optimizations on the tree if possible.
Edit2: Added some of Kira's suggestions to the tree/gear
Edit3: Remade all of the leveling skill trees to make a more fluid transition when grabbing the path of the duelist node.
Last edited by Zotahx on Feb 14, 2018, 4:19:43 PM
Last bumped on Feb 18, 2018, 3:08:58 AM
I made some changes to your level 94 skill tree. You can import into your pastebin and compare.

It will give you:
"
- 2 jewel sockets instead of 1
- more attack range
- more damage
- more life (2 jewel sockets)
- more life leech per second (Hematophagy)

I dropped resistance node (Cloth and Chain cluster) from the tree since you can obtain them from gears.

NOTE: Wild Strike only benefits from max leech rate of Hematophagy as it only deals elemental damage but since you are playing Hardcore, Hematophagy will help you greatly.

Gear wise, I recommend having another Oni-Goroshi for weapon swap to Blade Flurry for boss fight.

Tombfist gloves with Murderous jewel will beat Shaper gloves anytime.

Atziri's Step lacks resistance and from your pastebin, your resistances are not cap. You will definitely want them to be capped. Especially when you are playing in Hardcore. I would replace them with rare boots instead. Elder boots can roll spell dodge so check that out.

Since you are picked acrobatic nodes for dodge, I would recommend getting more evasion ratings over armour. You want to dodge all the way.

Hybrid gears with armour + evasion are good considerations (since they are easier to roll on gem colors).
Thanks Kira, your suggestions are a lot of help!

Just curious, if I were to use this as a starter for 3.2 what would be an alternative to all of the abyss items that are currently equipped on it?
You can stick to Abyssal jewels in 3.2 since Abyss will be part of core game, just like Breach.

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