[3.1]"The Greediest"81%IIQ+Bisco Righteous Fire Pathfinder [6800Life][430kShaperDPS][Videos]


Gear
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Jewels
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Tree & Bandits & Pantheon
PoB
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https://pastebin.com/apbqcZH3
Some Explanation
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First of all, my English is sucking, sorry.

Gear

They boost burning damage incredibly.
In order to get this boost, we need to chill enemies by ourselves, (not by ground effects like Vortex and Arctic Breath)
So we should use cyclone to chill. However, because Dyadus includes Fire dmg, they can spoil EE.
For that reason, use Brutality with cyclone. And use another spell to proc EE.
(I'm using CwDT + BladeVortex with added lightning dmg from Abyss Jewel)

Jewel
This is NECESSARY.

For non unique jewels,
Normal rare jewels give us DPS. So they are offensive choice.

On the other hand, Abyss jewels provide us Regeneration. They are defensive choice.

You can choose them as you like.
Videos
Referenced
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I have referenced tree and gearing of this build:
https://www.pathofexile.com/forum/view-thread/1972565
Thx Alurr for nice idea and building!

Last edited by Lidley#6946 on Feb 8, 2018, 11:54:40 PM
Last bumped on Feb 8, 2018, 11:50:04 PM
looks good, can you explain why is that watcher's eye jewel is necessary ? you dont use wrath. Is it only for increased life regen from vitality ?
Why you take elemental equilibrium ? wearing sadimas won't you actually buff monsters fire resist with a cyclone ?
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Dettlaf wrote:
looks good, can you explain why is that watcher's eye jewel is necessary ? you dont use wrath. Is it only for increased life regen from vitality ?

Yes, it is for increasing Life regen and recovery from flask.
This build works without that jewel though, it really helps our recovery.

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Rod wrote:
Why you take elemental equilibrium ? wearing sadimas won't you actually buff monsters fire resist with a cyclone ?

Cyclone is supported by Brutality, so it doesn't affect enemy resistance.
EE is triggered by only BV.
^
New player here. I really like your build and I have some (dumb) questions.
1. Why dont you use Flammability in your videos?
2. Im lazy, can I just link Flammability with Curse on Hit? Cyclone will trigger it, right?
3. I followed your guide (just changed the gem setup a bit: -inc crit strike +curse on hit), but I am far away from clearing shaped vault as smooth as you do. Damage is not the problem even though I dont have Elemental Damage on my helmet (only Concentrated Effect). But I am struggling with life regen sometimes. Not sure what I am missing. Maybe you could look into my char and give me some advice? i really would appreciate your help.

Char lodenripper
or pastebin: https://pastebin.com/U3QY3Kkw

Thank you very much :)
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lodenblau wrote:
New player here. I really like your build and I have some (dumb) questions.
1. Why dont you use Flammability in your videos?
2. Im lazy, can I just link Flammability with Curse on Hit? Cyclone will trigger it, right?
3. I followed your guide (just changed the gem setup a bit: -inc crit strike +curse on hit), but I am far away from clearing shaped vault as smooth as you do. Damage is not the problem even though I dont have Elemental Damage on my helmet (only Concentrated Effect). But I am struggling with life regen sometimes. Not sure what I am missing. Maybe you could look into my char and give me some advice? i really would appreciate your help.

Char lodenripper
or pastebin: https://pastebin.com/U3QY3Kkw

Thank you very much :)


Thx for asking, and sorry for my sucking english...XD

1. Why dont you use Flammability in your videos?
Flammability is triggered by Lv20 CWDT.(in off hand link)

2. Im lazy, can I just link Flammability with Curse on Hit? Cyclone will trigger it, right?
If you have Corrupted Sadima's Touch with Curse on hit implicit, you can trigger curse with cyclone.

3-1. DPS problem
My videos is recorded in NOT shaped vault.
I have tried Shaped vault actually though, it's struggling against tough mobs like Beyond dudes to kill in T14ish maps.

3-2. Regen problem
I can't find any problem on your build in PoB, so plz check following points.
*Pantheon
Arakaali and Abberath
*Map mods
Of course we can't run no regen map completely.
40%/60% less recovery rate also hurts our regen so much!
And -*% maximum resistance can be deadly.
Hey, thank you for you answer.

1+2: I didnt understand that Flammability also is a spell and will work with CWDT. So no need to put an extra Curse on Hit jewel in my sockets :D

3+4: Understandable that my clearspeed is slower when you are recording non shaped vault and I am trying shaped vault. Haha :D
Just thought I'd say I've been enjoying this build. It's quite smooth once you hit maps, and flask uptime is fantastic.

I'll note that I was able to start doing Sextanted Shaped Vaults with Beyond / Double Beyond, and have been levelling fairly steadily.

For those running Sextants - Watch out for the instant life/mana flask and additional mobs sextant ... this disables your Divination Distillate.

@Lidley - It looks like you might be better off taking the three point jewel behind Elemental Damage at the top left of the tree rather than the Templar regen nodes. If you feel you need the Regen, you can always socket an abyss jewel with Regen while moving ... and you also get life/damage.

Character name is EmptyMFFire for those curious. Still have a few upgrades left, but it's working out.

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Nice build, one thing i noticed is veteran bowyer wont muck with ele equilibrium since the blade vortex dmg is so low.

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