Critical multi with aliment ??? 150%
|
I have been read that critical multiple with aliment is alway 150% , so example : my skill is base on lightning damage type ,shock is one of aliment when i have crit the taget will be shocked so the taget is cout as aliment , and take 150% critical multiple ! so my crit multi about 300%-400% or any is mind nothing ? some one explan for me ! thx
p/s: my ENG so bad , sorry about that ! Last bumped on Jan 16, 2018, 2:56:38 AM
|
|
" I'm not sure exactly what you are asking here, but you might be reading old things? There are only a few ailments left that deal damage: bleed, poison, and ignite. Shock gives a debuff and the chill ailment is really only a "condition" by which other things can happen like freeze. Shock was reworked in 3.0. Shock no longer increases the damage taken by enemies by a fixed amount for a variable duration. Now, Shock will apply to enemies for a duration of 2 seconds and increase the amount of damage the shocked enemy takes based on the Lightning damage dealt to the enemy. A purely Lightning hit which removes 10% of an enemy's life will increase the damage that enemy takes by 50% for 2 seconds, scaling linearly down to 0% at no Lightning damage dealt. https://pathofexile.gamepedia.com/Shock Ailments and multi are not really related unless you are talking about things like perfect agony which is primarily used with poison builds. https://pathofexile.gamepedia.com/Perfect_Agony |
|
|
It not my question :
My question is about this : " So: Element damage will inflict ailment when have critical and crit multi is alway 150% on ailment So my final question is : How i can play element dame + Crit + Crit Multi ? |
|
















































