So now I have a Geforce 1060 AMP Edition video. What the H is PoE 3.1 doing?
So I was gifted a Zotac GTX 1060 AMP! Edition with 6 GB ram. This should be a good improvement over the AMD R270. I download the latest Geforce 388.71 driver, do the required uninstall of the AMD driver first, shut down and replace the GPU, reboot Windows 7 Pro 64-bit OS, abort the Win 7 plug and play auto-download of the video driver, install the 388.71 Geforce package, and do a final restart when done. That all went very smoothly. I fire up PoE 3.1.x and am in Lioneye's Watch act 6. This is what I get from the Dallas realm:
![]() ![]() Other than the parkinson like exile shaking motion I'm just standing in Lioneye's Watch. There aren't any other players with high animation mtx and most are just standing too. So how bad is PoE when I can't get 60 fps standing in town doing nothing? Sure, I have a wide screen (2560 x 1080) but damn, I should be getting a full 60 fps here. Nope, latency is in the normal 50 to 75 ms range but the frame time is up at 25 ms and not at the 16.67 ms it should be for 60 fps (1000/60) so what the hell is the server side processing doing to cause this? I Alt-Tab out to see if I can find something wrong. This is what I get for my trouble: ![]() How bad is that. I had to play FoO using DX9ex as the 64-bit DX11 PoE 3.0.x crashed the Crimson driver and when patch 3.1 finally allows me to use DX11 mode without crashing now the switch to Geforce 388.71 crashes out PoE 3.1.x. Exception code 5 is the program attempting to access memory that is outside of it's allowed range (memory segment fault) and Windows trapping it and shutting down the offending code. Most likely a bad pointer which we've all visually seen many times when the passive tree text gets garbled and we have to shut down and restart to clear it. WOW!... just Wow! If the saying "you get what you pay for" is true and GGG loves to state that PoE is "free to play" then I pay nothing so I should expect nothing in terms of game performance and stability. But as we all know playing PoE long term (me and my Kiwi pet) means buying mtx so after 5 years I have invested (sunk) more money into PoE than DII + DIII + RoS + Torchlight II + Titan Quest + Immortal Throne, etc. Come on GGG, this is awful performance. I'm running on an Intel I7 8 core CPU at 3.5 GHz, have 8 GB ram, and even have a 500 GB Samsung 840 SSD drive. And all I get in town is a measly 40 to 42 fps doing nothing! Performance is shit doesn't begin to describe how poor their custom game engine is. "You've got to grind, grind, grind at that grindstone..." Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration. The perfect solution to fix Trade Chat: www.pathofexile.com/forum/view-thread/2247070 Last edited by Arrowneous#3097 on Dec 27, 2017, 12:47:43 PM Last bumped on Dec 27, 2017, 3:23:20 PM
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If you put this into the tech forum you'll probably get some help that will lead to your computer functioning much better.
I built a high end rig with an 8G state-of-the-art video card this past summer and I still have to cut way back on options to make POE run (fairly) reliably well. But, it does run well now most of the time, with latency usually in the 16-21 range and (usually) 250-400 FPS. Help from the tech forum was instrumental in bringing that about. It still stutters sometimes, but issue seems to be internet driven, at this point (I'm on lockstep). I agree that it is disappointing how many problems there are with the just getting the game to actually work. Now that prestige classes will finally leave lab in 4.0, will GGG get it right this time or will they find new ways to repeat old mistakes?
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Based on the error looks like a memory issue or leak with the application.
The error c0000005 is a windows system error. This Exception Error occurs when an application or driver executes a processor command that refers to the memory outside the space allocated to that particular process by Windows. If you can get a crash dump of the application then you may find more of what is causing the issue. There are programs online that can analyze the dump and error codes and tell you what the cause is. c0000005 is also an access violation which the program tries to access more memory that is not allocated for the program. Last edited by Abetow2531#7305 on Dec 27, 2017, 1:32:14 PM
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The first issue is windows 7. It does not offer the same utility support for newer hardware, like Windows 10.
Therefore, you have brand new hardware, but the API it runs under is still the old. While POE does not support DX 12, I would highly recommend using Windows 10 if you use anything other than a sandy bridge or 270-290 AMD card. Most noticeable this is with Ryzen CPU´s, but also yours is crippled by the OS you run. Just as comparison, I run POE on a 2500 with a 280x, mostly flawless, even in the wildest moments. Old hardware was build for the old API, therefore it performs much better there, than the brand new stuff. There are still some micro stutters when lots of loot drops, or the particle density sky rocks. This is DX 11 and POE, not the hardware though. I would also recommend, that you set the target frame rate to 60, Nvidia has a feature that will do so, nvidia inspector. Disable it at POE´s options though, also dynamic resolution is nonsense and should be disabled. Play on Full HD, you are running a 6 GIG card, not an 8 GIG one. POE is not a Fallout, but it´s not coded that well, so that memory leaks will appear if you go to far. I had to go down from WQHD as well, no shame to do so. It´s really not worth it to invest into brand new hardware, if you still play DX11 games. You pay for 100%, but get out 30-50% due the limitations of DX11. That being said, if you do as I mentioned, you should see some decent improvements. But a flawless 60 FPS at all times, seems unlikely with POE´s current client, unless you are lucky with older hardware and / or are willing to turn down shadows a bit. |
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