Thinking of exalting - How many prefixes and suffixes do this item use?



IAS + lightning res is suffixes
Phys dmg add is prefix

Then I'm unsure where inc damage, inc crit and accurity rating lays.

Want to know if I got any slots left to exalt and then what kind of slots. Help?
Last edited by Jonda#6743 on Feb 27, 2013, 4:47:23 PM
That one's already full. Each of those mods represents a separate affix.
IGN = Warlyik
Since it can only have 3 suffix and 3 prefix, and your item has six affixes on it, my assumption is that it's 'full'. But i'm just a rookie at this stuff.

Only thing to do with it would be to use the re-roll stats currency on it and see if you get something more in tune with your build.
Last edited by xTANKx#0175 on Feb 27, 2013, 5:19:46 PM
"
xTANKx wrote:
Since it can only have 3 suffix and 3 prefix, and your item has six affixes on it, my assumption is that it's 'full'. But i'm just a rookie at this stuff.


Just a side note, a quick way to check if it has 6 stats is to put it in the selling window and if the npc gives you an augmentation for it, it means you have 6 stats.
"
recurring wrote:
"
xTANKx wrote:
Since it can only have 3 suffix and 3 prefix, and your item has six affixes on it, my assumption is that it's 'full'. But i'm just a rookie at this stuff.


Just a side note, a quick way to check if it has 6 stats is to put it in the selling window and if the npc gives you an augmentation for it, it means you have 6 stats.


Cool, will try.

Well, I thought it could have %inc damage and like acc as one prefix.
There is a good document for item mods. You can check it. It helps alot.
Last edited by akinunal1337#5094 on Feb 27, 2013, 5:33:00 PM
this is what i came up with...

but it cant have 2 prefixes and 4 suffixes...

Spoiler
127% inc phys dmg ->cruel, 130min-149max
adds 14-30 phys dmg ->razor sharp, 13min-32max
11% att spd ->of mastery, 11min-13max
18% inc crit strk ->of menace, 11min-20max
+45% to lightning resis ->of the lightning, 42min-45max
+135 to acc rating ->of the sniper, 131min-165max


i would have thought that the 127% increased phsycial dmg and the +135 to accuracy mods were combined into a single, which would give you 1 extra mod left to roll.. but that tops out at 80% increased physical dmg..

im sure someone will step in soon and break down each one.. im kind of interested also..

not to hijak your thread or anything, but this is why something like a /stats command (works like /itemlevel) would be so useful.. you can thank geradon for that suggestion (http://www.pathofexile.com/forum/view-thread/203544)

Things with "increased" and "decreased" in the tooltip are additive ... where as "More" or "Less" are multiplicative ...
Last edited by wade001#1394 on Feb 27, 2013, 6:04:21 PM
sadaa
Last edited by Ben_#4007 on Feb 15, 2021, 12:43:24 AM
i see, so its actually...

Spoiler
127% inc phys dmg AND +135 to acc rating->emperors, 75min-80max (phys dmg) AND 100min-135max (acc rating)
[remainder of 127% above]->serrated, 50min-69max
adds 14-30 phys dmg->razor sharp, 13min-32max
11% att spd->of mastery, 11min-13max
18% inc crit strk->of menace, 11min-20max
+45% to lightning resis->of the lightning, 42min-45max


so an emperors razor sharp serrated thicket bow of mastery of the lightning of menace..

thx for the explination Darkee, i learned something too :)

EDIT: i guess the serrated mod, could be a heavy mod depending on the number in the emperors mod for dmg
Things with "increased" and "decreased" in the tooltip are additive ... where as "More" or "Less" are multiplicative ...
Last edited by wade001#1394 on Feb 27, 2013, 8:00:07 PM

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