GGG: How will the 3.1 transition work for the atlas in standard?
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Atlas wipe is always a good design choice, even if you dont like it, i wish i could go deeper into this but i am at work and can only type so fast on a tablet.
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Your Atlas progression will merge to your standard Atlas. Your Atlas will not be reset but there are other changes that it would be prudent to be aware of.
You'll still have the same number of completed maps on your Atlas and at the same tiers as you completed them. However, some maps in 3.1.0 will be changing tier which means that which map is marked as completed may change. When your Atlas migrates, you'll still retain the same number and level of bonus objectives completed in their respective tiers of map. For example, if you have two Tier 5 maps with completed bonus objectives but the maps you originally completed have changed tier, you will still have two Tier 5 maps with completed bonus objectives when your Atlas merges, but what the bonus objectives are will have changed. This is also true of Sextants that have been applied. However, Sextant blocking rules will also still apply so any invalid Sextant mods on your Atlas will be lost. If you complete a Legacy map (a map that was dropped before 3.1.0), it will complete a chain of maps from the start pointing on the Atlas up until the tier of map you completed. Legacy maps will not drop Shaper or Elder items. You also cannot meet Elder Guardians in these maps. | |
" That’s not something I’d anticipated... Thanks Bex. :) GGG do not offer first-party Technical Support.
Free Technical Support guides are available here: https://www.poecommunity.help No ads, trackers, or other weird stuff. |
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" The same thing happened when AoW was released so using lego maps was basically an easy to way instantly complete a series of maps without going through them with ridiculous overgeared chars on STD. IGN: Arlianth
Check out my LA build: 1782214 |
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" What about shaped maps? my atlas still has the same shaped maps from when the atlas first came out and I was experimenting. It is extremely expensive to unshape maps, even in standard. It would be nice if we had the option to reset our shaped maps atleast. |
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20 chisels and 5 regret, thats like doing 5 maps or less, I wouldnt call that expensive, if you were playing the game you would hve heaps of wealth in standart.
Last edited by Eldubs#3767 on Dec 4, 2017, 2:34:35 AM
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" Its also what ruined my Standard Atlas, as i ran my couple tier 15s i had without knowing that at the time. Why i was hoping for a reset option, the cost in Sextants to fix things would be insane |
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An optional reset (like the skill tree) would be a great start that also gives players a choice on the matter. Certainly won't be that hard to implement?
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If shaped maps are going to change then how about giving standard and option to reset atlas...?
IGN: Drusek
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Don't force standard players to spend currency and time to rework shaped maps, because of changes in Atlas. Create a reset option for Atlas/shaped maps or something.
(The point of atlas is being able to control tiers and unlocked maps. Without reset you just get something randomly...?) Last edited by Arno92#4533 on Dec 4, 2017, 6:30:15 AM
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