[3.0/3.1]Naked Pacifist - Budget Champion Infernal blow

☮ Disclaimer:
Spoiler
THEORY CRAFT ONLY, First build, FUN BUILD!, not optimised, not native english speaker, i've realised this build is not as solid as i thought after did the PoB theorycrafing but this thread took me two and half hour to edit and stuff so ill keep it anyways :D.



☮ Pacifist because unarmed:



☮ Naked because can't use chest armour:



☮ Equipment:

Spoiler
Weapon:
UNARMED

Off-hand:
Lioneye's Remorse Pinnacle Tower Shield
+(20-30) to maximum Life
+(160-180) to maximum Life
(200-250)% increased Armour

"
The flat life and increased armour with 6 socket is important!


Helmet:
The Bringer of Rain Nightmare Bascinet
Socketed Gems are Supported by level 18 Melee Physical Damage
Socketed Gems are Supported by level 12 Faster Attacks
Socketed Gems are supported by level 6 Blind
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(120-160) to maximum Life

"
We will socket the Infernal Blow in the helmet, so easy 6 link!


Body armour:
CAN'T USE CHEST ARMOUR

Gloves:
Facebreaker Strapped Mitts
(600-800)% more Unarmed Physical Damage
"
For obvious reasons..


Boots:
Atziri's Step Slink Boots
180% increased Evasion Rating
+(55-75) to maximum Life
30% increased Movement Speed

"
Good evasion, life, and fast AF!


Amulet:
Bloodgrip Marble Amulet
Adds 10 to 20 Physical Damage to Attacks
+(60-70) to maximum Life

"
Some flat physical damage and some life.. the no extra damage for moving when bleeding is also nice!


Rings:

Steel Ring
Adds # to # Physical Damage to Attacks
+# to maximum Life
+#% to Cold Resistance
+#% to Lightning Resistance

Steel Ring
Adds # to # Physical Damage to Attacks
+# to maximum Life
+#% to Fire Resistance
+#% to Lightning Resistance

"
Steel Rings for flat physical damage, flat life, resistances.. (2x lightning, 1x fire, 1x cold resistance is the optimal)


Belt:
Perseverance Vanguard Belt
+(260-320) to Armour and Evasion Rating
(4-8)% increased maximum Life
+(20-40)% to Cold Resistance
1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating
You have Onslaught while you have Fortify

"
Since we have 5.7k Evasion and 13k Armour we have 19% increased damage from evasion (7,7k with flask which is a 25.6% increased Attack Damage). We have permanent Fortify from ascendancy, so free Onslaught 0-24!


Flasks:
Sin's Rebirth Stibnite Flask
100% increased Evasion Rating
Gain Unholy Might during Flask Effect

"
Increased evasion make the belt buff stronger..


Lion's Roar Granite Flask
+3000 to Armour
(20-25)% more Melee Physical Damage during effect

"
More Physical Damage!


Atziri's Promise Amethyst Flask
2% of Chaos Damage Leeched as Life during Flask effect
Gain (15-20)% of Physical Damage as Extra Chaos Damage during effect
Gain (10-15)% of Elemental Damage as Extra Chaos Damage during effect

"
Huge damage buff, nice leech!


Jewels:
Pugilist Viridian Jewel
"
Increased Evasion and Physical damage... not sure about this jew tho..


Crimson Jewel
#% increased maximum Life
#% increased Melee Physical Damage while holding a Shield
#% to Fire Resistance


Crimson Jewel
#% increased maximum Life
#% increased Melee Physical Damage while holding a Shield
#% to Fire Resistance


Viridian Jewel
#% increased maximum Life
#% increased Melee Physical Damage while holding a Shield
#% to Cold and Lightning Resistances

"
Resistances may be varied..



☮ Path of Building stats:

Spoiler



Here we can see all the good and bad side of the build...

Start with the bad side:
Uncaped attributes, 2,2k life, 87 mana!!! (btw 17 mana cost of skill and leech 17,4 so shouldn't be bad), resistances just caped.
Bright side:
The dps is just fine i guess, 7700 Evasion, 26750 Armour, -5% Chaos Resistance is pretty fine.

Without flasks we have 100k less damage..

Our Ancestral Warchief totem sits on 266k damage with flask and 170k without flasks..

"

I was stupid and the screenshot was made on lvl 1.. the HP is on 6.5k now with a few changes on items.. (Abyssus and Kaom's Heart) ill edit the thread later..




☮ Skill tree:

https://goo.gl/E8yP8s

☮ Skill gem links:

Spoiler
Six linked Lioneye's Remorse Pinnacle Tower Shield:
Ancestral Warchief - Added Fire Damage - Concentrated Effect - Melee Physical Damage - Physical to Lightning - Elemental Damage with Attacks

Four linked The Bringer of Rain Nightmare Bascinet:
Infernal Blow - Added Fire Damage - Elemental Damage with Attacks - Physical to Lightning

Four socketed 2 linked and the rest not have to:
Punishment - Blasphemy + Shield Charge + Vaal Haste

Four linked CWDT setup:
Cast when Damage Taken - Summon Lightning Golem - Immortal Call - Increased Duration


Feel free to comment if you have any constructive suggestions and help me make this build working!
Last edited by mojito000 on Dec 3, 2017, 8:11:44 AM
Last bumped on Dec 30, 2017, 6:41:10 PM
You can't 6l a shield. Max sockets for any shield is 3l. Unless your shield has an "Socketed gems are supported by level x skill" affix, but there's no such shield. In your situation, your source of links is your helmet which gives you 7l but disables your armour.
Last edited by royalpl on Dec 4, 2017, 9:21:18 AM
"
Completed 18 Challengesroyalpl wrote:
You can't 6l a shield. Max sockets for any shield is 3l. Unless your shield has an "Socketed gems are supported by level x skill" affix, but there's no such shield. In your situation, your source of links is your helmet which gives you 7l but disables your armour.

Yes it was breathtaking to realise it when i just hit lvl 70 and bought the shield. :D
The best solution for links is a shaper/elder rare with at least 2 nice supports, and BoR
So, this build doesn't work? cause 6L shield.

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