Poison totem herophant
http://steamcommunity.com/profiles/76561198041364183/screenshots/
Build concept I've been working on. Will be my starter build next league Ultra budget, 1.5ex at level 70. (self crafted costs). Functions just fine with 5link bow and chest. Has low amount of hp, but mitigates 40% to mana, and uses brass dome to boost damage reduction and protect vs critical strikes. All in all proper positioning is key anyway. I'm currently at 137 arrows per second at level 70. 86% accuracy with 80% chance to poison. 808 damage per second per poison stack. Brake down of my level 70 herophant Self cast barrage +4 Totems (5x4 arrows)= (+20 arrows) Volley fire x3 +24/barrage source ( +72 arrows) factor in current attack speed of 1.6 (+45 arrows) making a total of 137+ arrows per second. 86% accuracy with 80% chance to poison. 808 damage per second per poison stack. Goofing around with path of builder I could get over 240 arrows per second by level 100 Last bumped on Oct 5, 2017, 12:44:50 PM
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Looks hilarious and i would call it the porcupine build.
Poor Doedre in that image, more arrows on the head than actually hair. Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body." Only usable with Ethanol Flasks |
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" If it does work great then don't forget to put up a build guide please. Always interested in looking at new builds to try. "You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration. The perfect solution to fix Trade Chat: www.pathofexile.com/forum/view-thread/2247070 |
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I hope to submit this build and try for build of the week. Needs work, there are issues with "when to" add life nodes. Currently maintaining high dps is all I've done for survival. With so much damage going to mana its hard not to over reserve it. You can see in my fight vs doedre I don't have much of a mana pool. There are still considerations for inexpensive equipment I need to figure out.
https://steamuserimages-a.akamaihd.net/ugc/868490885434514406/0F17C98E1892C5A5ABDD22739F41644D6287CB07/ This is a snapshot of my current gear at level 72 I'll be switching my helm for a heretic's veil. This will net 24% of my current mana back to me while allowing me to also add my haste to my enlighten/empower setup. I will also be switch to hybrid flasks. The low total heath will be easily handled by them and being swarmed by bad guys (( harbingers/breaches )) quickly depletes my mana leaving me vulnerable and unable to refresh the totems. Adding a leather life belt with resists will be a good choice. Possibly swapping a ring slot for the extra curse and then upgrading the boots. So the build is certainly a work in progress and in theory I should be able to do endgame content with 700k/dps or more attainable. ,,,but that is still yet to be verified. One of the most appealing aspects of the build is how easily it can swap to a magic finding build. Loosing only a small amount of damage and maintaining damage reductions into the 60%'s During theory crafting of level 100 I'm seeing 240+ arrows per second, but that's beyond the budget theme i'm going for. And even so, I'm likely going to need much of that tree swapped into life nodes. |
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Sorry for the double post. The above picture is base damage this one is with barrage selected.
http://steamcommunity.com/sharedfiles/filedetails/?id=1158883421 |
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