Cast while Channeling misleading
The support gem "Cast while Channeling" supports at least two active skill gems; a channeled skill and a spell/skill that's triggered.
When leveling the gem up, it states that "supported Skills deal more damage". It says so in plural (=all supported skills). It doesn't specify that only the triggered spells benefit from it, but that seems to be the case. The "main" skill that's channeled by the player to trigger the spells doesn't benefit from the more damage multiplier at all. I'm playing a Hyaon's Fury raider, my main damage source is my channeled attack. Cast while Channeling how it's supposed to work would be perfect for my case, adding another layer of damage (lightning spell) as well as benefitting all layers with more damage, but as it seems, it only benefits the spell with more damage and doesn't affect my main skill at all. In this case it's a different situation in which I probably won't use the gem, so I think the tooltip should be more accurate or the gem should benefit every supported active skill gem, as it is stated. (Tested with Charged Dash+Cast while Channeling+Shock Nova and Incinerate+Cast while Channeling+Shock Nova The Channeled skills didn't record any increase in tooltip dps in both cases.) I apologize for possible grammatic errors. Thanks for reading :) Last bumped on Oct 2, 2017, 11:57:35 PM
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" Is this true? I checked the gem description for myself, and you should be getting a skimpy 'more' multiplicative benefit. - 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0- 0 * - <
<739610877-3104-376.101077-1106.75103739110792103.108-5'92.9410776.> - 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0- 0 * - < | |
" No, it's not true. My storm burst DPS goes down when I remove CwC. Support a free Hong Kong.
I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. -Galileo Galilei |
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Today I tested it again and the problem still persists.
All the tooltip does when I support the channeled skill with CwC and a spell is: -for Incinerate it switches from DPS to Average Damage - maybe the game erroneously handles Incinerate as the triggered spell thus DPS becomes irrelevant? Damage per use stays exactly the same for Incinerate. -in case of Charged Dash and Storm Burst the tooltip doesn't change at all, other than stating that it periodically triggers a supported spell while channeling. No damage per use/DPS increase whatsoever. Is CwC, unlike Cast on Crit and Cast on Melee Kill, supposed to buff the main skills' damage? If so, why does it not do so correctly in my tooltip? |
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" I see no reason for that support to work differently, otherwise we would be able to use it as a general multiplier for any channeled skill regardless if we're triggering something or not. So the much more likely scenario is that the description is wrong. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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" What level gems are you using? Because my tooltip on Storm Burst definitely changes when I socket/unsocket CwC. Support a free Hong Kong.
I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. -Galileo Galilei |
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" Are you using a quality gem? Quality bonus works on both the trigger and the triggeree. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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" Ah ha! I was indeed. Well, that's pretty idiotic since the wording on the qual effect and the regular effect are the same. Of course, that means this really ought to be in bug reports, not feedback. Support a free Hong Kong.
I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. -Galileo Galilei |
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" I agree, I originally posted it there as I think it is a major problem as, at least for me, it destroys the very purpose of the gem. I'd really like this support gem to be good as it's very fun, but I don't see myself or anyone really sacrificing two 30-50% more damage multipliers for a (probably suboptimal) spell. If the use of the triggered spell was so big, you might as well cast it yourself and have better control as well as two additional support gem slots. I can live with a weaker more-multiplier that instead grants an immense potential for utility on your main skill, but sacrificing that much pure damage you might as well use Curse on Hit on your main setup (not exactly the same but that's how it feels to me). |
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" It's a general problem with support gems. CwC is better off than CoC, though, because it doesn't need Cospri at least to get a decent setup going, and CoMK is pretty much abandonware. Wish the armchair developers would go back to developing armchairs. ◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► Last edited by raics#7540 on Oct 2, 2017, 2:24:23 PM
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