Twice blessed in uber labyrinth not giving 2 enchants

Twice in 2 seperate runs, where i carried someone else through the lab, have i come across this problem with not gaining the possibility to enchant twice at the end.

The 2 i carried were both on a different realm, in my case im from EU and they were from US. I chose to let them open the door, as i felt comfortable even with a high latency.

In both runs i came across a darkshrine giving the buff "Be twice blessed", which should be the twice enchants. While in the second run i came across the buff twice.

Having asked one of them about if they saw it in the chat, they think so but were not 100% sure, as they didn't keep a check on it.

I have only experienced this issue when running the lab in a different realm than EU, where i have a significantly higher latency than normal.
Last bumped on Jan 13, 2018, 1:17:28 PM
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Bumping this and adding information. Today I ran the uberlab with a guildmate several times. In one instance he hit a twice bless darkshrine while I was in a different zone. He got it and I didn't. All the other darkshrine effects cover everybody in the party whether they are in the zone or not. So I think this may be a bug that not everybody gets it.

Then we ran another and stayed together. He hit another twice blessed darkshrine with me close by. We were going to test to see if I got the two enchants. But before the end we came across another darkshrine that I hit and was also twice blessed. When we got to the altar, I got my two enchants before he hit the altar. He only got 1. So, something is definitely wrong but I'm not sure what. If the shrine is intended to only affect the player that hit it, so be it. But if that's the case, he hit one and I hit one, so we both should have gotten the two enchants. Does it only give the first player to hit the altar two? Or does the second darkshrine take precedence and remove the first one? Can't say without further testing. I think it was kinda "lucky" to get two twiced blessed darkshrines in one run.

So, something is broken but not sure exactly what without knowing how it's intended to work.

Also, another guildmate got two twiced blessed darkshrines while running solo and they did not stack. I think he should have gotten 3 enchants but only got 2.
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com
I support this fully. Same thing Happened to me.

Just Bumping the thread.
Same thing happened to me and a guildie. We're going to try testing it to see if the twice blessing only goes to the person who opens the lab.

In our cases, both of the times it was my guildie that opened the lab and got the double enchant. Now testing with me opening it. We're both from EU.
Also it appears if you have the prophecy for two enchants and get the blessing they do not stack correctly. I got three uses of the enchant device instead of four.
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Caulder10 wrote:
Also it appears if you have the prophecy for two enchants and get the blessing they do not stack correctly. I got three uses of the enchant device instead of four.
That's expected behavior. You get +1 enchant from a prophecy and +1 enchant from a darkshrine. You're ony supposed to get 3 enchants.
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com
They seem to have missed this one when they did the "no duplicates" change. I got three Be Twice Blessed in a recent run. Only one of them counted. being Four Times Blessed would have been pretty damn sweet.
I did a number of lab carries, and my experience was that the additional enchant from the darkshrine only goes to the THE FIRST PERSON TO USE AN ENCHANT. One of the more conclusive examples was a run in which I separated from the person I was carrying to go get a DS in a different zone, and it gave me twice blessed. In the treasure room the other player did his enchant first, and he got the second enchant. I only got one.
same thing just happened to me...


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