How to calculate Righteous Fire damage deal to enemies?
Is there a formula?
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Path of Building. Import your character, set any configuration stuff, it does the rest.
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And if you actually want to know how it works, rather than just having A Number...
It's pretty simple really :) Base Damage per Second of Righteous Fire is equal to (Life * 0.4) + (ES * 0.4): even if your ES is burnt down to zero remaining, the total ES value still counts for Damage! This value is then modified by any relevant Damage multiplier as per usual: Fire/Ele/Area/DoT, with Increased/Reduced being additive and More/Less as multiplicative. Being Fire Damage over Time, it is affected by Fire Resists of the enemy. Damage over Time cannot benefit from Penetration modifiers. Damage Taken modifiers are separate from your Damage (dealt) modifiers. Vulnerability is additive with Shock (both defender-side Increased Damage Taken), but a separate multiplier from your own Increased Damage. Last edited by Vipermagi#0984 on Aug 30, 2017, 8:24:45 PM
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