2.6 Elemental build Static Strike/Frost Blade/Ancestral Warchief easy 1mil real dps
Hello everyone,
This will be my second build, with around 10 times that one's dps. But anyway. This is an elemental Pathfinder build with a focus on single target dps, and more than enough damage to one shot every pack. 5L-6L chest will be used for static strike single target dps (over 600k tooltip=1.5mil real dps with everything up), and frost blades for incredible clear speed with just a 4l (around 300k tooltip). And a 4L ancestral warchief on top, which can kill most bosses by itself, you only need to give moral support. All in all you can do 2 mil dps before resistances (of which we'll have %21 penetration) Gear/gems
Spoiler
Lightning coil is pretty much unnegotiable, but it puts a heavy strain on your resistances. But I strongly suggest it even if you have to miss out on life. Static strike is strictly for bosses and some high-life rares. Static strike is by far the best melee skill because it deals damage twice, with hit and explosion. Which equals to around %240 base damage, and %60 higher damage than tooltip. Only faster attacks is changeable here, you can use cold penetration for maps with elemental resistance mod. Elemental focus is pretty viable too since Vessel of Vinktar already shocks everything around you. Nothing to say here, obvious choice. If you have better physical claws you can use them for bosses like guardians or atziri, but I never really felt the need. You can swap Abyssus with a nice Starkonja's Head for bosses that deal phyiscal damage, but I used it for even the trio in Uber and I was fine. Definitely recommended. Frost blade projectile damage don't benefit from the crit multiplier, but it doesn't make a difference for mobs. Skill tree
Spoiler
https://www.pathofexile.com/passive-skill-tree/AAAABAIDAAAGAF4BCQOHBS0FtQceCC4LwQxzDY0OSBEvEYERlhX2Ff0WvxeWGY4brSLqI_Yk_SaVKgsqOCsKLlMwfDIBNj03TDfUQzFF9Ed-SVFKfUz_TZJOKlFHVUtXl1uvXfJgQWHiYetieWKsY3Bjp2SvZU1noGyMb1dwUnTteBl6U3rvfXV_K3-AgayExYd2idOKOIw2jX2NgY25jb-VLpVmmyabjZu1naqet6OKqXmxfLGzshm0xbjZvTa-p8GgwuzDOsPmx53PetNv037UI9YH2sHdRt1I45_kaudU6NbpmOtj7T_tg-4O8NXxbfzF_W7-uv8Q_94=?accountName=sdfesdfe&characterName=fshooo
Tree is pretty self explanatory. %190 life, a lot of damage too. It's so self-explanatory that I feel like I don't really need to make a build about it. Why pathfinder? -Effectively permanent ailment immunity -%10 elemental penetration -Your flasks are always up, even bosses -Ailment immunity means you can use as many unique flasks as you want -Other reasons Raider is pretty viable too to be honest, but I like Pathfinder better. Flasks
Spoiler
Not much to explain here either. With the 3 of them up you double your dps. Even more if you use diamond flask instead of quicksilver, but it adds so much clearspeed that I can't touch it. So that is all for now. I guess I left the reader to figure some things out, but let me know if you have any questions. Sorry I don't have tooltip pictures, but let me write down some numbers:
Spoiler
Static strike in base:230k
Static strike with charges up:Around 350k Charges and flasks: 650k Which means 1.5 mil with secondary explosion and shock. Add Ancestral warchief and you get 2 mil including the hit damage from the totem itself. I think the absolute worse case scenario is that you have half of these numbers, which is still pretty amazing for such an easy to build straightforward build. Last edited by sdfesdfe#6425 on Jul 1, 2017, 3:12:35 AM Last bumped on Jun 23, 2017, 10:59:46 AM
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