How do life nodes calculate?
I'm trying to work out if I should spend the next 17 levels going for the 9 life nodes that are immediately to the right of the marauder's starting point. How exactly is the 8% increased maximum health worked out?
Is it flat out added to the top of my hp? My current hp is 2700, so 2700 * 1.08 ? Or is it added to the top of my "base hp" ? What is my base hp? The hp I have before items? Or before strength is added? Basically I want to be able to figure out if it's worth me pursuing this addition hp until I'm level 86. Cheers. This thread has been automatically archived. Replies are disabled.
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First, all flat modifiers on gear (e.g. +90 maximum life) are added to your base life pool, which is 50 + 6/level +whatever you get from strength or flat modifiers from passives (and optionally Oak).
This life is then multiplied by the sum of your increased life modifiers: Example: 50 (base) + 300 (level 50) + 100 (200 strength) + 300 (gear) = 750 750 * [1+ 1,5 (passives) + 0,1 (gear)] = 1950 Sorry Exile, but your loot is in another dungeon!
IGN: Delirii |
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It would be help full to see how much your base life pool is. Just saying.
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" is this a typo and supposed to be * rather than / ? " if i understand right, your base health is always 50? |
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From mechanics thread:
Life/mana per level All classes begin with the same base stats, and gain the same amount per level: 50 life, +6 per level " Read "6/level" as "6 per level" ;) Sorry Exile, but your loot is in another dungeon!
IGN: Delirii |
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" thanks :) |
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All % life increases are additive percentage increases
Your base life * (sum increased life passives + 1.0) If you have 500 base life and +201% increased life, it's 500 * (1.0 + 2.01) The 'base life' is a sum of your strength, flat life increases from gear/passives and a small base amount gained per level. My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282 Last edited by anubite#0701 on Feb 26, 2013, 1:42:17 PM
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"Bonus amount gained per level isn't *small* its smaller than itemization HP, but three times a +10HP node. IGN - PlutoChthon, Talvathir
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" Maybe I'm misunderstanding, but not sure how 6hp is 3times 10hp. You get 6hp per level and that's all. A 10hp node would be better. Maybe you mean 10str, but that's still 5hp. Last edited by PyrosEien#5602 on Feb 26, 2013, 3:12:35 PM
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" so my base hp from which a percentage gain from a new node is calculated, is my hp without passive skills? Last edited by CaptainShiznit#4322 on Feb 26, 2013, 6:25:26 PM
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