How is blade flurry damage calculated ?


Hey guys, please correct me if I am wrong.

Blade flurry's base damage is 54% with 20% more damage for each stage for a total of 6 stage which makes a total of 54% + (20% X 6) = 174% base damage at the final stage/hit.

Before it reaches its final stage,

the damage is being calculated as follows


1st stage/hit = 54% + 20% = 74%
2nd stage/hit = 54% + 40% = 94%
3rd stage/hit = 54% + 60% = 114%
4th stage/hit = 54% + 80% = 134%
5th stage/hit = 54% + 100% = 154%
6th stage/hit = 54% + 120% = 174%


Am I right?

Thank you
Last bumped on Mar 31, 2017, 1:46:16 PM
I think it's more a 1.2, 1.4, etc multiplier on top of that base damage.

So
1st stage/hit = 54% x 120% = 65%
2nd stage/hit = 54% x 140% = 76%
3rd stage/hit = 54% x 160% = 86%
4th stage/hit = 54% x 180% = 97%
5th stage/hit = 54% x 200% = 108%
6th stage/hit = 54% x 220% = 119%

Then you release at 6 stacks, dealing another 6 strikes at 119% damage.
21/05/18 - The beginning of the end of PoE
"
Doomstryver wrote:
I think it's more a 1.2, 1.4, etc multiplier on top of that base damage.

So
1st stage/hit = 54% x 120% = 65%
2nd stage/hit = 54% x 140% = 76%
3rd stage/hit = 54% x 160% = 86%
4th stage/hit = 54% x 180% = 97%
5th stage/hit = 54% x 200% = 108%
6th stage/hit = 54% x 220% = 119%

Then you release at 6 stacks, dealing another 6 strikes at 119% damage.


isn't it pretty weak if that's the case?

1 glacial hammer hits for 180% ++ at least per hit and blade flurry takes so much time to build up to 119% after 6th strike?

I don't know why people would use blade flurry over other skills ; (
"
YoursTruly86 wrote:

isn't it pretty weak if that's the case?

1 glacial hammer hits for 180% ++ at least per hit and blade flurry takes so much time to build up to 119% after 6th strike?

I don't know why people would use blade flurry over other skills ; (


Blade Flurry has 60% more attack speed innately. With up to 20% more from a quality gem.

Also, it is innately AoE.

You should factor those in when comparing skills rather than compare a fast attacking AoE skills damage per hit to a single target regular speed skill.

Throw in some alternative weapon implicits like Claws health/mana on hit (Or the currently popular HoWA), Daggers crit chance, Foils crit damage compared to Glacial Hammer's Mace and Staff implicits...

Blade Flurry isn't too bad all in all.
"
YoursTruly86 wrote:


isn't it pretty weak if that's the case?

1 glacial hammer hits for 180% ++ at least per hit and blade flurry takes so much time to build up to 119% after 6th strike?

I don't know why people would use blade flurry over other skills ; (


A decent troll

8/10
Last edited by tinko92#6447 on Mar 31, 2017, 12:34:50 PM
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tinko92 wrote:

A decent troll

8/10


I don't know man, some people could legitimately miss 60% more attack speed plus doubled DPS or more from return strikes

When I was 10 years old I thought Thorns Aura was the strongest in D2 because it had such high percent

The reverse could be at work here

EDIT: I used to have a magic formula in my signature, but I moved it to the wiki.

Copy pasting from there:

.564*1.6*2*(1+0.75*1.2) = 3.42912, or 343% weapon damage per second assuming perfect channeling.

If you want to complain that perfect channeling is too hard and you can't wait 6 seconds, it's easy to adjust the formula for non channeled Blade Flurry aka "pulse blender" aka you spam click instead of hold down:

.564*1.6*2*(1+0.75*0.2) = 2.0755, or 207.6% weapon damage per second, neatly beating out Glacial Hammer whilst also having superior on-hit capabilities, kiting, Poison scaling, and Area of Effect
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Last edited by adghar#1824 on Mar 31, 2017, 1:51:59 PM

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