2.6 RF build ES based (200K+ DPS with 11K es/life)
Hey All,
I've been working on this build for a while and am still in the middle of levelling my character, any tips/suggestions will be appreciated. It's theory crafted at 207.2K DPS (@11,000 total ES+life) before cursing, resistances and charges (includes EE though). Note i would like to have the total life/es pool up to around 15k giving 282.5K DPS I'm looking to capitalise on the synergy between pandemonius unique amulet and the Dyadus unique axe. Pandemonuis - chill enemy for 1 second when hit Dyadus - enemies chilled by you take 100% increased burning damage to keep the build cheap(ish) i'm looking to use a esh's visage and beast fur shawl to counteract the ES base and life degen of RF. see tree
Spoiler
Shadow - Trickster variant http://poeplanner.com/AAYAAQsmAACDRXyTJ76KytO0DOq6DXxXySj6mK2Cx_nopwiPRh0U-tL3wQ5ItzDoWiaIbAsi9G0Zl_RSUz1fEVA1uacrhEhca8Ntxq4MXxynU6ULYa9saPLE9iftBg7UfAn2GS7ZYa2Nz35XDfGsKS58uBo-Xz_2SMRYm6EYangvfOVYB--I-TfXz0mxoS_ZWxslS67pAmaetzGMdhcvgKR_xuwYcLvZEy9vEZbYJFZIfA7r7hzcuJNyqayqWfNyD5rgRZ1TUo8ap1Vd8isKES_EFffXJLBk52h0W6DaYpeX-_W0OOUZjDZUR6a-nsQSaRcccXmP-vDVSVEHHpUukUeAs_mkcNRMg3SBPLbaOwAAAAAA Marauder - Chieftain Variant http://poeplanner.com/AAYAAQkxMACCxthYYz38xFj2SF8_Gj58uCku8axXDZZskc677dlhrY3PfhkuJ-0GDtR8CfbE9sau-eiCxyj6mK24kxzc6-5XyQ186ro0CjdmN4OnCNgkVkiLegFv4veESFxrw22XlVJTPV-X9G0ZEVA1uacr2VsbJUuu6QIi9GwLkyfviPk3189Jsb6KoS_K07QMC2GvbGjy99eboRhqeC985VgHDF8cp1OlmuBFnVNSjxqPRh0UEmkXHHF5LdL60hcvJLCApH_GwcXsGHC72RMvb3wOp1VmnrcxjHZyD1nzrKpyqZ8-LKam68QVZOdboPfBj_rw1UlRQ2Oaz7l-xgQD1r1gJvMWC6aje7MAAAAAAA== my preffered class would be trickster as it will have more ES and also more damage nodes, although chieftain has endurance charges and more regen. I have based calcs on trickster main points are (trickster); 306.6% inc ES 310% inc damage (RF effective nodes) 12.6% regen dual curse EE Elemental overload Zealots Oath Based on 10,000ES i'm estimating damage as followed
Spoiler
life: 1,000 ES: 10,000 RF: 0.5 conc. effect: 1.54 ele. focus: 1.49 elemental overload: 1.4 sub total: 17,668.42 passives: 310% inc. burning: 59% total inc: 4.69 sub total: 82,864.89 NOTE: this is what RF damage is before chill and EE. (ie while being lazy and not getting hit) dyadus: 100% EE: 50% total: 2.5 Total: 207,162.22 DPS before resistances (inc EE) NOTE: swapping another dyadus for esh's against enemies that don't do chaos damage results in 290K DPS, although ES will be lower so it will do a bit less than that... I also have provisioned for dual curse; flammability: 44% elemental weakness: 39% curse effectiveness: 10% total reduced resistance: 86.9% given that this only takes; 1x 4 socket item for RF (RF, conc eff, ele focus, inc burning) 1x 4 socket item for auras (discipline + purity fire) 1x 4 socket item for curse on hit (skill + COH + curse + curse) and i have only used the amulet, weapon, shield and chest slot (no damage but required for 40% inc regen) for damage calcs, there is a potential for more damage, although this will likely come in the form of higher ES. as for 'life flasks' using ruby flasks at 10K ES gives 474 ES/sec increase to regen rate, similar to life flasks. At 15K (my aim) is gives 684ES/sec, more then the quickest flask. keep in mind given 12.6% regen from the tree at 100% inc rate 25.2-14.22 (RF degen, 82% res, 10K es, 1K life) i'm still +10.98% (1100ES sec) before equipment/charges. let me know of any proposed changes/gear suggestions oh and if somone can recommend how to perminantly self freeze I'll also look into using the juggernaunt for 20% life regen amulet. damage will be down but if it doesn't get 1 shotted it'll b near impossible to die (50%+ regen, with over 10K ES) Cheers Luke Last edited by Rocher_luke on Mar 26, 2017, 6:20:11 AM Last bumped on Mar 26, 2017, 5:43:41 AM
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