CWDT+Offerings
Hey,
currently on my first Cybil's build utilizing witch's necro ascendancy and bone offering. (and loving it) I read that Desecrate and Offerings cannot be on the same CWDT because the check for available corpses would occur before Desecrate created them, so I set it up like this: CWDT LVL 1 + Desecrate LVL 1 CWDT LVL 20 + Bone Offering LVL 20 I just started mapping and discovered that my second, high level CWDT will never trigger unless Desecrate runs out of charges or the hit is bigger than the small CWDT'S threshold (528). Any ideas on how to make this more reliable? I thought about a 3rd setup with CWS+Offering but stuns don't seem to happen that often either. Thanks! Perception is reality. Last edited by widardd#5398 on Mar 21, 2017, 11:41:06 AM Last bumped on Apr 21, 2017, 4:56:11 PM
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" Never tried it but I thought that as long as they were in the right order clockwise from CWDT that it would work with the single one. Fight censorship
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It works but not when there are no corpses. I read that since the desync fix, there is a short delay between the casting of Desecrate and the appearance of the corpses, so Bone Offering fails.
On the other hand, if the enemies are hitting you for less than 528 they're likely not a problem, no matter how many they are. And thanks for bringing this to my attention; I've had some issues with my own double CwDT setups. Last edited by rottenvenetic#4950 on Mar 21, 2017, 2:05:34 PM
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"I can say I've personally been playing around with the cast when stunned setup, it really shines when your playing around with map mods that have have a lot of dmg, or in party play. Honestly the sole reason why I use that setup. I noticed I would get stunned alot more whenever I partied with friends that it annyoed me so much, I spec'ed out of necromatic aegis and picked up a cws bone offering descerate setup instead of my cwdt immortal call Inc duration. I noticed a significant change in how tanky my necromancer got. |
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