[2.6 Legacy Standard] WS+DoubleStrike

This is my first build I created myself without using any guides so I wasn't expecting it to be amazing.

The Idea
One-Handed melee (Claws for AS+Crit+Life on Hit)/Wondering if Daggers would be better+Added PassiveDagger Tree
Armour/Evasion
Life
Use Wild Strike for aoe/trash
Double strike for single target (swap in melee splash on elemental reflect maps)


I am not using Vaal Pact
PASSIVES



Current set up I'm going for:
Spoiler

Main hand:
Curse on Hit + Elemental Weakness + Herald of Thunder (enfeeble swap in)
Off hand:
Rallying Cry + Blood Rage + Increased Duration
Helmet:
Whirling Blades + Faster Attacks + Herald of Ice + Herald of Ash
Chest:
Wild Strike + Faster Attacks + Multistrike + Weapon Elemental Damage + Increased Critical Strikes + Increased Critical Damage
Gloves:
Cast when Damage Taken + Immortal Call + Molten Shell + Summon Ice Golem
Boots:
Double Strike + Faster Attacks + Multistrike + Melee Physical Damage

or

Spoiler
Main hand:
Curse on Hit + Herald of Thunder + Elemental Weakness
Off hand:
Increased Duration + Rallying Cry + Blood Rage
Helmet:
Whirling Blades + Faster Attacks + Wrath + Fortify
Chest:
Wild Strike + Faster Attacks + Melee Physical Damage + Multistrike + Elemental Focus + Weapon Elemental Damage
Gloves:
Cast when Damage Taken + Immortal Call + Summon Flame Golem + Molten Shell
Boots:
Dual Strike + Faster Attacks + Melee Physical Damage + Multistrike


CURRENT GEAR
Spoiler



Bandits: Point, Oak, Passive

--EDIT:REMOVED IRON REFLEX TO HAVE EVASION--
--EDIT: Chose Derasso's and keeping endurance charges pretty well currently... Need to increase my damage though, my claw isn't the best so I bought a new one but even still it only increased a little...
--EDIT: Removed Derasso's to go with Belly of the Beast to increase my health. Currently sitting at 3.3k and need more.


Any Suggestions Would Be Appreciated.
Thank you in advance.

You may message me at:
IGN: HateRox
Last edited by PyroVash#1774 on Mar 14, 2017, 10:50:42 PM
Last bumped on Mar 24, 2017, 3:51:24 PM
Bump.
Not sure you'll even be able to do yellow maps with this setup. You'll need to scale that elemental damage, some sort of penetration will be necessary, and the 4-link Double Strike will really start to fall off. Not to mention the issue with accuracy.
"

Not sure you'll even be able to do yellow maps with this setup. You'll need to scale that elemental damage, some sort of penetration will be necessary, and the 4-link Double Strike will really start to fall off. Not to mention the issue with accuracy.

So you think I should edit the tree to find a way to grab elemental nodes in the passive tree? I figured with the new gem being 100% physical converted to elemental that it'd transfer over pretty well.
I can definitely agree on the Double Strike. I barely seem to use it as it is. Just keeping it there till I figure out what to put in there instead. I want to maximize my damage but also end up with a hefty health pool and such...
Any ideas would be helpful.

Also accuracy seems to be of no problem right now. Also using AtlasWorld with my current gear and increasing the level to what ever points I use, i'm sitting at like 82% chance to hit and with my attack speed I don't think it will be an issue.

I decided to play around with the idea of editing the tree. This is my edit, it was kind of rushed and also i'm like freaking out cause I am not even sure what to be going for anymore... 3696 health versus 4.1k at lvl 85 using atlasworld make any edits you think might be beneficial...
https://www.pathofexile.com/passive-skill-tree/AAAABAIBAABeBS0FtQX5CC4KmwzyEYEVIBXwFf0WvxcmGY4ZtButI_Yk_SaVLYMuUy_MMHw2PTfUOq08vj3iPs9B0EMxR35I7k1GTZJRR1O7VUtW6FoaXkVfcGHiYetirGLsY6dlTWuQbIxvV2-EcFJ07XX9eBl4rnj5elN6hHsUft1_K4NthG-E2YTvidOMNo19jYGNuY2_kvOUuJsmm42dqp-Cpcumf7F8sbO0xbVIvTa95r6nv9XBgsGgwuzDM8Pmz3rQrdNv037UQtjV2sHdDd1G4JXnCudU62PtP-1B7YPvevaj-WP66_1u_xz_3g==
Also new gem set up chance again...
Main hand:
Curse on Hit + Herald of Thunder + Assassin's Mark
Off hand:
Cast when Damage Taken + Immortal Call + Molten Shell
Helmet:
Wrath + Whirling Blades + Fortify + Faster Attacks
Chest:
Wild Strike + Faster Attacks + Melee Physical Damage + Multistrike + Weapon Elemental Damage + Increased Critical Damage
Gloves:
Summon Ice Golem
Boots:
Increased Duration + Rallying Cry + Vaal Haste + Blood Rage
Last edited by PyroVash#1774 on Mar 16, 2017, 9:16:40 PM
bump again. could really use some help...
bump
bump

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