[2.6] HC/SC Bleed/Poison Cyclone Destruction
Hello,
I will start of by saying this is a build in progress but at the moment it is looking pretty versatile the only thing of concern for me personally is the low health. If you would like to give me feedback etc that would be greatly appreciated. Current Gear
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Essentially what the build does is combine the amazing 100% chance to bleed on hit uul netol's axe with the 100% chance to poison cospris will (coupled with being able to curse hexproof mobs) to kill everything in sight and the fact that you can also buff uul netols bone nova to ridiculous heights helps with clearing mobs too. Passive skill tree (At 72)
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https://www.pathofexile.com/passive-skill-tree/AAAABAYBAAQHBS0F-QceB5kOSBEvEZYUdRXwFr8Y2xutIWAi9CP2JpUppSsKMgE2PTpYPV9AoEd-SVFKfUyOTLNNklJTVUtVxlb6WfBd8mHiYetirGVNZ6BqjGwLbIxtGW1sdO108XX9d9d4enpTeu9_xoPbhG-EooTZhO-HdowLjX2PYJMnlLiVLpeVl_SbJp2qotmjiqknqZSw2LIZtUi5fL02vjq-p8EAyBTPetRC2sHjn-d06NbrY-yw7g7w1fVL9W_5Yw== Gem links
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Cyclone Faster attacks Rapid Decay Melee Physical Damage Fortify (for mitigation) Increased Critical Strikes Auras
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Grace for added defences Blasphemy Vulnerability for the insane damage boost to the initial hit and the degen. I use ice golem for the accuracy and crit boost and will be aiming endgame for at least 50% crit (as crit is hard to get on a 5% base weapon) I will update this thread as i get to a more respectable level (72 at the moment). Last edited by vadimg#1559 on Mar 8, 2017, 7:48:07 AM Last bumped on Apr 18, 2017, 12:05:58 PM
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Any update on this? Been trying this on a super tight budget, seems fun in easier content but not sure how far it'll go without serious gear.
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My own update, Playing currently in HC Level 92 :
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https://www.pathofexile.com/passive-skill-tree/AAAABAYBAABeBAcFtQceB5kILgj0DY0N0Q5ID6sPxBCSEZYWvxmOIG4i6iP2JIsk_SaVKgsqOC0fMHwyATIyNj031DpYO3w9X0lRSn1LV0yOTLNNklAwUUdSU1VLVcZZ8F3yX7Bh4mKsY0NnoGpDaoxsjG0ZbWxvnnBSdf13B3sUfXV_xoPbhG-EooTFhxOHdonTjAuMNo19jb-UuJUglS6XlZf0m7WcpJ2qoqOi2aOKsNiyGbVIuMq5fLxvwFTA48HzwzrIFMjcykrPetAf037ZhuOE45_nVOjW7LDtP-2D7g7veu_r8NXxs_Vv-WP8xf66_94=
More Life More Crit Chance (+355% instead of +93%) & Power Charges. Cyclone has 60% Crit. Chance. Having Iron Reflex isn't worth unless you want to reach ~30k total armor. I use Orb of Storm + Inc. AoE + Inc. Critical Strike Chance + Power Charge on Crit. to initiate my power charges, then I linked Uul-Netol's with Poison + Pierce + Faster Proj. + Physical Proj. + Inc. Critical Strike Chance + Power Charge on Crit. to keep them going with Bone Nova. I don't use Cospri's, instead I'm using a Voidheart Iron Ring to generate Poison (poison chance stacks with tree giving me 80% chance to Poison). So I can use a Belly of the Beast as chest for more life. A Carcass Jack could be used too, it's cheaper than Belly, but I have enough damage currently. For the gloves I'm using Shadows and Dust Clasped Mitts for the Inc. Crit Chance & Multiplier, Rampage, Smoke Cloud for Defense and the Mana Leech. I don't use Rat's Nest as Helmet, I go for High Life and Triple Resists as I'm using 2 Unique Rings. As 2nd Ring I'm using Doedre's Damning Paua Ring for additional Curse. For curses I'm currently running Blasphemy + Vulnerability + Punishement. Vulnerability is mandatory in this build. Punishement gives me +19% Inc. Attack Speed and +35% More Physical damage. Going forward I want to have more Life and more Life Leech. And if I manage to have really good resists on the gear I'll use the Heretic's Veil Deicide Mask for my Curses, have them linked to Enlighten level 2, and add Herald of Ash for even more clear speed. Last edited by DarKMaKa#0683 on Apr 14, 2017, 8:28:34 PM
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Looks real good :) I've been going for the p.charges and crit multi nodes too, since I didn't see why not, as well as avoiding Iron Reflexes since I didn't see why would I... Think I will be running Cospri's though, just love the hexproof penetration on it and in SC the health loss doesn't matter that much.
The top end of the tree has a very minor tweak I'd make, route through the int-dex-int at the bottom (past pain attunement) into Deep Wisdom to get the aoe and such, instead of the int-int-int track at the top, a few points of accuracy and %evasion, since int does basically nothing for this build and there's plenty of it for stat requirements elsewhere. Thank you for your feedback though, feeling more confident about keeping on playing this after seeing you got to HC 92 on your version of it :) Last edited by beegee0#7900 on Apr 18, 2017, 12:07:09 PM
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