Most of Leaguestones are...But well you can still enjoy Breach + Beyond. Sigh.

"
raics wrote:
"
SunL4D2 wrote:
Good if you farm them / like playstyle - Talisman


Yup, haven't really played much but I got a few of these


And a few usable rares

You got pretty lucky.

It's still extremely grindy and annoying, so I just stopped at 6-7 T3 ones. Not a single Unique.

"
Demonoz wrote:
Well i lvled 3 builds this league and looking for a reason to lvl a 4th build now. LOL

My exp lvling with this things is that the best ones seem to drop ALOT more commonly when your lvling.

The last build i run i almost always had a 2 splinter breach stone running at all times.
Hell i got more splinters lvling this last build than i did in nearly 3 weeks of mapping with my last build. In those 3 weeks i had exactly 3 Total White Breach stones drop in maps. Yet when i lvled this last build i just kept getting them. I kept getting the good Anarchy ones, the good Bloodlines ones. It was pretty crazy.

But i have noticed that in maps they are almost always white stones but when lvling they are almost always blue stones. Guess its intended so you your really encouraged to be using them throughout lvling. (Which does slow you down quite a bit i might add) But hell its worth it when you pull at least one-two of each Breachstone including even a Uul-Netol stone while lvling. Just because you actually get god stones to drop while your lvling.

Note its not because ive not mapped much either considering im sitting on nearly 2 tabs FULL (and working on a 3rd) of these fucking white stones ALL self found and pretty much void of any Breach or Bloodlines stones. Even white.
Oh and the Talismans ones are another honorable mention while lvling as well. You pretty much can always be getting Tier:2 talismans while lvling as well.

I don't feel like there is lack of Leaguestones during mapping, but there is certainly more drops during levelling for sure. I get plenty of Breach, Beyond, Perandus and other good Leaguestones in maps though. Maybe I feel that way, because I rarely run them.
"
SunL4D2 wrote:
You got pretty lucky.

It's still extremely grindy and annoying, so I just stopped at 6-7 T3 ones. Not a single Unique.

Lucky, and I've been running talisman stones most of the time.

The annoying thing is this - after running so many stones I get a nagging feeling there's something fishy about that '25% chance for a stone circle in an outdoor area'. I've been farming them strictly in outdoorsy T8-9-10 maps and it seems more like 5% than 25%, you do get them sometimes but it's once in a blue moon and it's always the same two or three maps, my guess is they forgot to give all such maps a chance to spawn it.

As a result, I've had to start buying guaranteed circle leaguestones, can't get rid of them otherwise and math says that shouldn't be the case. On average, you should be getting 1,25 stone circles per leaguestone which gets rid of 6,25 talismans and you're also getting 5 T1, 1 T2, 0,2 T3 and 0,04 T4, which comes down to 6,24. Even if we account that there are two mods that give you extra talismans and only one that grants guaranteed stone circles (assumed their spawn rates are the same which is unlikely) there's no friggin way they should be accumulating as fast as they do if you're running only outdoor maps.

I made a bug request to doublecheck it a few days ago but got no response yet.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Last edited by raics#7540 on Apr 13, 2017, 6:11:05 AM
"
raics wrote:
"
SunL4D2 wrote:
You got pretty lucky.

It's still extremely grindy and annoying, so I just stopped at 6-7 T3 ones. Not a single Unique.

Lucky, and I've been running talisman stones most of the time.

The annoying thing is this - after running so many stones I get a nagging feeling there's something fishy about that '25% chance for a stone circle in an outdoor area'. I've been farming them strictly in outdoorsy T8-9-10 maps and it seems more like 5% than 25%, you do get them sometimes but it's once in a blue moon and it's always the same two or three maps, my guess is they forgot to give all such maps a chance to spawn it.

As a result, I've had to start buying guaranteed circle leaguestones, can't get rid of them otherwise and math says that shouldn't be the case. On average, you should be getting 1,25 stone circles per leaguestone which gets rid of 6,25 talismans and you're also getting 5 T1, 1 T2, 0,2 T3 and 0,04 T4, which comes down to 6,24. Even if we account that there are two mods that give you extra talismans and only one that grants guaranteed stone circles (assumed their spawn rates are the same which is unlikely) there's no friggin way they should be accumulating as fast as they do if you're running only outdoor maps.

I made a bug request to doublecheck it a few days ago but got no response yet.

I am not sure about maps but spawn rate in Sarn is perfectly fine. Much better than 20% Cadiro spawn. xD
"
SunL4D2 wrote:
I am not sure about maps but spawn rate in Sarn is perfectly fine. Much better than 20% Cadiro spawn. xD

Noticed that too and that's the reason I reported it ultimately, normal areas spawn them just fine as tested by myself in dried lake, maps are the problem. Sure, I could run Sarn or Dried lake, but if I'm running those I'm not getting L75 talismans to work with.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Last edited by raics#7540 on Apr 13, 2017, 6:37:58 AM
"
I got about as much Leagestones in Cruel as in Normal (17).

There is literally few Leaguestones that are worth running during levelling (and you have to, because there is this goddamn area level requirement to run the Leaguestone) in the first place.

Breah / Beyond are great Leaguestones but they are rippy af and during levelling, at least for first char it's hard to handle them comfortably.

Perandus. Does Cadiro bro deals have DropLevel requirement or Character level or any other requirement or you can get Shavs, HH, Devoto's, 10chaos, whatever great deals even during levelling?

Invasion/Torment/Ambush. Lol.

Rampage - can't keep stacks.

Onslaught - literally does nothing except hurt you.

Warbands - good later on, but aren't they extremely rippy?

Talisman - Talisman item level and they can be pretty rippy. Got Bonspire or whatever wrecked me right during my first Talisman...

Tempest - eh?

Prophecy - enjoy your extra coin. Kappa.

Bloodlines. Essence, Anarchy - are ok, but I got pretty rippy Essence Leaguestone, so nope. You can run Warbands and whatever League for chance of drops but most of them are pretty rare. Running few Leagues here and there won't help, you need to farm it with pesistence. It's basically hoping that one day, Shavs will drop. And it might not drop for many Leagues in a row...

And there is literally few good areas to even run them - Ledge, City of Sarn and?...And after running those you need to remember to stick out Leaguestone, so it didn't wasted on non-linear instances.

If I had TWink Gear, then np I would run some of them. As it is now risk / reward doesn't worth it. Add time consuming factor here and it's sealed.

And even so, most of layouts in PoE are meh, it would be really terrible experience claring every single isntance, just to find this Warband, Parandus Box, whatever.

So I don't really get your excitement guys. Leaguestones suck really bad during levelling.

Phrazz, I get Ex from Cruel Vaal Oversoul. Your RNG have nothing to do with usage of most Leaguestones making no sense during levelling.


All I see is "GGG is not giving mee free everything from every league ever and all you people that claim to enjoy this stuff are stupid, there is no point to any of this because I can't do it because it takes too much thought/effort to deal with"

Did I read that right?
Personally, I have found the Talisman to be the most underwhelming & least productive, to the point I don't even bother with them.
So far, my ratio of Summoning Circle/ Outdoor Area is 4/15. That is just plain sad. :(

I have walked through the Valley of Death & emerged the Shadow of Evil

The Gene Pool needs chlorine

Humanity is the worst STD Mother Nature ever contracted
"
raics wrote:
"
SunL4D2 wrote:
I am not sure about maps but spawn rate in Sarn is perfectly fine. Much better than 20% Cadiro spawn. xD

Noticed that too and that's the reason I reported it ultimately, normal areas spawn them just fine as tested by myself in dried lake, maps are the problem. Sure, I could run Sarn or Dried lake, but if I'm running those I'm not getting L75 talismans to work with.

Any response from Devs?

"
XiliX wrote:
Personally, I have found the Talisman to be the most underwhelming & least productive, to the point I don't even bother with them.
So far, my ratio of Summoning Circle/ Outdoor Area is 4/15. That is just plain sad. :(


Sarn for the win!

"
Majier wrote:
"
I got about as much Leagestones in Cruel as in Normal (17).

There is literally few Leaguestones that are worth running during levelling (and you have to, because there is this goddamn area level requirement to run the Leaguestone) in the first place.

Breah / Beyond are great Leaguestones but they are rippy af and during levelling, at least for first char it's hard to handle them comfortably.

Perandus. Does Cadiro bro deals have DropLevel requirement or Character level or any other requirement or you can get Shavs, HH, Devoto's, 10chaos, whatever great deals even during levelling?

Invasion/Torment/Ambush. Lol.

Rampage - can't keep stacks.

Onslaught - literally does nothing except hurt you.

Warbands - good later on, but aren't they extremely rippy?

Talisman - Talisman item level and they can be pretty rippy. Got Bonspire or whatever wrecked me right during my first Talisman...

Tempest - eh?

Prophecy - enjoy your extra coin. Kappa.

Bloodlines. Essence, Anarchy - are ok, but I got pretty rippy Essence Leaguestone, so nope. You can run Warbands and whatever League for chance of drops but most of them are pretty rare. Running few Leagues here and there won't help, you need to farm it with pesistence. It's basically hoping that one day, Shavs will drop. And it might not drop for many Leagues in a row...

And there is literally few good areas to even run them - Ledge, City of Sarn and?...And after running those you need to remember to stick out Leaguestone, so it didn't wasted on non-linear instances.

If I had TWink Gear, then np I would run some of them. As it is now risk / reward doesn't worth it. Add time consuming factor here and it's sealed.

And even so, most of layouts in PoE are meh, it would be really terrible experience claring every single isntance, just to find this Warband, Parandus Box, whatever.

So I don't really get your excitement guys. Leaguestones suck really bad during levelling.

Phrazz, I get Ex from Cruel Vaal Oversoul. Your RNG have nothing to do with usage of most Leaguestones making no sense during levelling.


All I see is "GGG is not giving mee free everything from every league ever and all you people that claim to enjoy this stuff are stupid, there is no point to any of this because I can't do it because it takes too much thought/effort to deal with"

Did I read that right?

No, you read it wrong. I am curious what kinda of effort / thought would it take to deal with most or leaguestones being underwhelming? What do you even mean by that?
It's not that bad, it's how well you combine them. But I find that prophecy, warband and torment leaguestones(ls) are the most useless. Magic anarchy ls can be used in combo with maps that have extra exiles. Nemesis + breach + beyond is an excellent combo for people who want the most exp, onslaught + radiating tempest is for magic find people and so on.
"
SunL4D2 wrote:
Any response from Devs?

Not a peep. But I suppose they don't want to bother bugfixing a filler league too much, as long as it kind of works it's all good and they must have their hands full with the beta.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
"
amakusav wrote:
It's not that bad, it's how well you combine them. But I find that prophecy, warband and torment leaguestones(ls) are the most useless. Magic anarchy ls can be used in combo with maps that have extra exiles. Nemesis + breach + beyond is an excellent combo for people who want the most exp, onslaught + radiating tempest is for magic find people and so on.

Yes, some Magic Leaguestones are good. But it's really pretty sad, dude - there is literally few even Magic Stones that offer something interesting - most are just more of already common enough stuff (like extra Strongbox or shrine) or just add a little bit of IIQ / IIR to certain mobs.

"
raics wrote:
"
SunL4D2 wrote:
Any response from Devs?

Not a peep. But I suppose they don't want to bother bugfixing a filler league too much, as long as it kind of works it's all good and they must have their hands full with the beta.

That's pretty depressing, man.

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