Loot Filter?

can anyone help me set up a loot filter? Im not very good with computers and what not so id really like some help haha..
Last edited by RaveHard513#3099 on Feb 27, 2017, 4:32:33 PM
Last bumped on Mar 4, 2017, 9:53:01 PM
- Download any premaded loot-filter (like Neversink or something else)
- Drop XXX.filter in the %My Documents%/My Games/Path of Exile folder
- Open your game, go to the settings, UI tab, scroll down and select your filter.
- Press Save and have a fun
is there any good lootfiler for 2.6?
check back on thursday/friday for updated filters, probably.
"
Gopstop22 wrote:
is there any good lootfiler for 2.6?


We don't even know the Patchnotes and you are asking for a good Filter? Every day i loose more faith in our Community.

Back to topic, you should download a filter (Neversink's for example, just google or search in the forums). Then you can se how its build up and adjust it to your own needs or write your own from ground up. There are a lot of Guides on writing a filter too, google is your friend again.
Can someone please tell me why this won't work...like at all. It shows up in the UI options. I select it and hit reload. Nothing is different. I have read all the tutorials posted in forums and have no special wierdness in my path or anything like that. Does it have anything to do with the League I'm playing? Just lost for ideas.
Also, I do NOT get any kind of filter successful pop up after I hit reload. Are there special files I need to have with this in the folder? It's in the documents\my games\path of exile\ folder. Help please.
Also, HOW does it work? when I hit show items key, I see my borders and such? or is it supposed to happen without having to hit a key?
(the spaces were removed by the forum)


Show
Class "Bows" "Quivers"
Rarity >= rare
LinkedSockets >= 3
SetFontSize 30
SetBorderColor 0 255 0 #green
PlayAlertSound 2 300

Show
Class "Bows" "Quivers"
Rarity >= rare
SetFontSize 25
SetBorderColor 255 200 0 #gold

Show
Rarity = normal
Class "Bows" "Quivers"
SetFontSize 20
SetBorderColor 220 220 220 #light grey

Show
Rarity >= Rare
Class "Gloves" "Boots" "Body Armours" "Helmets"
BaseType "Dex" "Evasion"
LinkedSockets >= 3
SetFontSize 30
SetBorderColor 225 0 225 #purple

Show
Rarity >= Rare
Class "Gloves" "Boots" "Body Armours" "Helmets"
BaseType "Dex" "Evasion"
SetFontSize 25
SetBorderColor 255 140 0 #orange

Show
Rarity = Normal
Class "Gloves" "Boots" "Body Armours" "Helmets"
BaseType "Dex" "Evasion"
SetFontSize 20
SetBorderColor 255 130 50 #dark orange

Hide
Last edited by midlifecr1515#6468 on Mar 4, 2017, 3:55:55 PM
ZiggyD had an updated loot filter before legacy started and its what I have been using so far
Magic: The Gathering - the only context where "This flavor sounds green" would even remotely make sense.
"
Viverra wrote:
ZiggyD had an updated loot filter before legacy started and its what I have been using so far


So maybe I could look at that and see what I'm doing wrong. I was using Sayya's from just 2 days ago, but it wont work either, but i wasn't using it directly, just using it as reference.
Where do I find this one from "ZiggyD"?
Last edited by midlifecr1515#6468 on Mar 4, 2017, 4:26:24 PM
Just use NeverSink filter.
I just want to see anything change. Literally, anything. It could be a border around an identify scroll. Nothing is working, so... ya.

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