Flame Golem Helmet Enchant not stacking with multiple golems?

Okay what do I not know here?

I have a helment enchant that says 150% increased effect of the buff granted to you by your flame golemS.

SO I put in anima jewel... summon first golem... buff happens on tooltip sheet. I then summon the 2nd golem and *no change to tooltip sheet*

It appears like the first golem buffs me and the 2nd golem does not.

Is this a bug or do I not know what I'm doing?
Last bumped on Feb 12, 2017, 4:57:36 PM
This has nothing to do with the Helmet Enchant. Buffs of the same type never stack unless explicitly mentioned otherwise, this also goes for Golem Buffs.
Last edited by Vipermagi#0984 on Feb 11, 2017, 2:27:30 PM
That doesn't make *any* sense.
It says flame golemS. Plural. Given that there are ways to get MULTIPLE of the same Flame GolemS there is a bug. Either the bug is their english needs to be corrected to "flame golem" singular, or they need to fix the buff.
This is absolutely not a bug, and ever since we have had the ability to have more than one golem, their grammar IS correct... You have only ever been able to get a buff ONCE. Nothing about that enchant suggests otherwise. You want it to, and are mad that it doesn't work the way your misunderstanding suggests, but that doesn't make it so.
U MAD?
Last edited by Docbp87#4179 on Feb 11, 2017, 3:24:22 PM
The helmet modifier does apply to the Buff of each of your Flame Golems, plural. That doesn't mean all Buffs are active. The helmet enchant does not state "you get Buffs from each of your Golem", it only says the Buff has Increased Effect. Descriptions are very literal.
Last edited by Vipermagi#0984 on Feb 11, 2017, 3:47:21 PM
Your Golems, plural, collectively grant you one Buff, singular.

The Helmet enchantment increases the effect of that buff. It doesn't create a new buff.
Last edited by Mark_GGG#0000 on Feb 12, 2017, 4:58:28 PM

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