directx 11 dual monitors black screen

When running the DX11 client I'm getting a black screen on my second monitor, then eventually I'll get the windows aero warning (running win 7 64-bit).

Running the DX9ex client is perfectly fine.

I did get it to work momentarily under DX11 without my second monitor going black and no windows aero nag screen. I started up the DX9 client then switched to DX11 in-game and my second monitor didn't black out. This only worked a few times then it reverts back to the black screen. When it does work, its perfectly fine.

Please fix the DX11 multi monitor black screen under windows 7 and remove/prevent the aero warning. Running a 780Ti if that matters. This is under fullscreen mode.
Last edited by SirWaWa#0414 on Jan 24, 2017, 1:26:46 AM
Last bumped on Mar 19, 2018, 11:40:39 AM
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This issue is still present.
2+ monitors, 64-bit client, win7 64-bit, regardless of video card or driver version (happened for multiple AMD&NVIDIA and/or different drivers).

Fullscreen 64-bit client is running perfectly playable, max FPS:

- same as 6-socket/chayula breaches, SOMETIMES you manage to have an image on the other screens (streams/chat/flash/gifs,etc. freeze).
- same as 6-Linking/6-off-color, sometimes you manage to have running perfectly youtube/twitch/streaming videos on the other screens
- same as getting scrolls, MOST TIMES there's a black screen
- same as getting Skyforths/Headhunter/Mirror, NEVER managed to have a Video Player playing anything, as it crashes (I'm aware of the "disable/enable Hardware acceleration/OpenGL" workaround -> doesn't work for me)

Why do I mention sometimes? Because alt+tabbing while minimizing, restoring other windows/apps, I get to trigger the fullscreen client functioning properly while having other monitors showing properly streams, pages, etc.
If I get to trigger this, immediately after I alt+tab again to other windows and alt+tab to client back, screens go black. And back to the issue.

DX11/32-bit client has the same issue.
DX9/32-bit client runs perfectly in every situation above with no issues.
I know devs are working on other important fixes, content, features, etc., but can we please get a timeline for a fix? Even if it's after the 3.0 release.
This is extremely frustrating, as playing in windowed or windowed fullscreen is laggy, losing FPS (30FPS instead of 60/144FPS depending on monitor), which has already been reported several times on the forums with no fix/response.

Thank you guys for your continuous support and help!
You are amazing!!! <3
K
Nice stuff, please check out my SHOPS!
Standard: www.pathofexile.com/forum/view-thread/140842
Last edited by MisterK#7555 on Mar 30, 2017, 3:11:44 PM
you can also try windowmode a resolution 1 smaller than the max resolution as i think there are problems with windowmode of the exact same resolution of fullscreen because of the windowbar at top
or windowed fullscreen seems to work as well.
I have the same issue running windows 7 64bit and dual monitors at 1920x1080. I've switched back to directx 9 but 11 runs so much better for me.
Same here, Dual screen monitors doesn't work well on Windows 7 and directx 11.
Same here. Win7 64b, Newest Client/Game, DirectX 11. Second Monitor goes black when Game is played in Fullscreen mode.

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