2.5.2 Patch Notes

I hope this fixes the crash when you have too many animate weapons summoned?
IGN: ButterTime
When will there be a fix for the fullscreen/windowed mode and the screen resolution both resetting? ... I still have to re-do the fullscreen and set the correct screen resolution options at every poe startup.
What about the Delevel vendor exploit?
Next.. Auto Sorting Inv/Tab
BALLANCE YOUR GAME ALLREADY
Great news!
"
Qarl wrote:
2.5.2 Patch Notes

Fixed two instance crashes.


I hope no more DC's
So with DX11 implementing multithreading, should we expect better performance with dx9 or dx11, assuming a good computer setup (solid cpu and graphics card)?
HAhaa nice
Thanks o/. Hoping for better perf once again as my quad core CPU is quite old.
Atm, load on CPU is ~50%, and on GPU only ~30%.

Edit : Okayyyy. Fps divded by 2. 30 fps in ho instead of 60. Seems op.
Conf : Core 2 Quad Q9400 @2.67Ghz, ATI 7870 2Go, 8Go Ram, WIn7 x64.
Last edited by Harest on Jan 23, 2017 7:04:28 PM

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