Improve my Marauder build
I have a respec left with my main char, and before using it I was hoping to get some advice from some more experienced players on my build, and where to spent my points at.
I have 4 points still left that I haven't allocated yet. So my main skill in in my weapon, which is ice crash. Aura is Herald of Ash and Hatred, with a fire golem. I quite like my DPS (around 30k now), and the area of effect it has. Don't know how good this skill is considered to be but I like it. I still have a problem with some bosses one-shotting me however :( . So I think of taking more life nodes? Or would armor nodes be better? I have around 53% phys dmg reduction atm. I am also thinking if I should remove "resolute technique" from my skill tree - because now I cannot use all my elemental dmg, to for example freeze monsters. How would you guys improve my build? Thanks already for helping out! https://www.pathofexile.com/passive-skill-tree/AAAABAUAAASzCZYMXw3NFCAU9hjXGj4a5BynHM4elCE0KS4rUDGeMgkyiTSONZI5DjrhOzs8BTwtPQ89_EE_Q8hPBFBHUeZTpVWpV-JYY1ugXz9nm2hYaPJqAWoEaqVr2WxGcmxyqXZ_dqx3U3flfA58uHy7fNl99X7ggpuDX4PMhjuIj4nYjM-Uh5d5l7SaO55XnsWf36IAplenVa4-r6e0L7Xytz7AZsRYxPbGrsbY15bYvd-y5FHqGO0g7w7vfPAf8kX2SPcy_TD-Cv5U Last bumped on Jan 23, 2017, 2:10:54 PM
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Ow, I was also wondering if my automatic molten shell chain was supported well.
I am not sure if "increased duration" is a good idea here, because we get less explosions then. At the other hand, then the extra armor stays on longer - not sure what the most important is here, the extra protection or the explosions. | |
Some people would probably suggest trying Earthquake and you might even level it and swap it in and see if you like it. However, since you like ice-crash and it can be map viable I just suggest some issues with gear that might be contributing to getting one-shot.
Life: You are missing a lot of life on gear, I mean boots, gloves, chest, rings, everything...you should seek out some upgrades to get 70+ and get 90 on that belt and chest. New weapon: the dps is a bit low there and it is slow. Try a colossus mallet at about 450 dps if you like maces. Also, I would check support on ice crash build, it is sometimes good to have a blue socket to swap conc effect and inc aoe. The protection from molten shell is minimal and the damage isn't great unless you are scaling fire damage. I suggest looking into immortal call set-up with cwdt. That can use Inc Duration well and will work with your warlords mark endurance charges. Last edited by raziekeljr on Jan 23, 2017, 1:57:34 PM
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without endurance charges armour is very weak. your tooltip phys reduction is only estimate, it is much lower against big hitters
IGN: Eric_Lindros
CET: Timezone |