GGG make movement jewel to scale with attributes in radius

Poe end game needs more movement speed please, we need to move faster, it's too slow
ey
Last bumped on Jan 5, 2017, 2:43:57 PM
Need to clear gorge in sub 0:30 min right. Please heed this call.
My builds:
https://www.pathofexile.com/forum/view-thread/1809378 - Lazor Inqusitor
https://www.pathofexile.com/forum/view-thread/1781498 - Burning Arrow Raider
https://www.pathofexile.com/forum/view-thread/1800999 - Perfect Formless Inferno Slayer
It's actually to clear anything other than gorge, where you need to walk back and forth.

And it's also to provide more fun and less dead times walking in most maps.. every map would be fun to run, and not just gorge anymore.

I've been experiencing and 50% movement speed before quicksilver would be ideal.

The jewel could provide 8-10% movement speed and with 30 X attribute in radius increases movement speed by 10%

There could be 3 different jewels, each of them with strength, dexterity and intelligence, as required attributes.

The jewel could be only from a divination card to make it more interesting.

Rarity about as rare as rain of chaos, with 1/6 to complete set.
ey
Last edited by inuke#1406 on Jan 5, 2017, 4:59:10 AM
The whole meta is speed speed speed and you want more speed?
~ Please separate the PoE1 and PoE2 forums.
They should provide movement speed buffs on almost all items, or at least armor/jewelry and then cap the max movement speed. This way +movement speed on boots isn't a mandatory mod for 99% of builds.

An amulet can somehow make you stronger, do more damage, cast faster, live longer, just about anything, but not run faster?

But then you all would hate me because I would cap it at +30% which would be like molasses for you pros.
I would love it if GGG yanked ALL Movement Speed modifiers, yanked Quicksilvers out, and then just gave EVERYONE one movement speed.

Oh, and for the love of god...MAN UP and kill off "Movement Skills" already. Seriously, the excuse of "it'll cost us players"...is ALSO true when you say "ignoring something we've acknowledged is bad will cost us players".

You're losing players either way, GGG. Man up, kill the movement skills BS we've got going on, take the hit, and then make your game better. The temporary dip will be more than repaid by the game's improvements. If you keep letting this go on, your game will never be seen WITHOUT this BS, and it'll drive off new players too. The longer you wait, the worse this gets.


- Sheepster

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