Scold's Bridle Build - How to leech without Zerphi's?

Well i'm currently running various things on this helmet based on a build i have seen. Now what i would like to do is to be able to sustain my life while i cyclone even if i lose some damage.

Zerphi's could be used as an help for bosses for instance but should remain as an help.


So basically i try to add a leech life to my gear, problem is with 500 mana costs of cyclone it kills me too fast, maybe should i change skill and get less mana cost?

If you got some tips i'll take them, i've looked on the forum but all what i've found was old vaal molten shell builds.
📜My hideout thread : https://www.pathofexile.com/forum/view-thread/2542497
Last edited by Synopsis#1060 on Jan 4, 2017, 7:31:12 AM
Last bumped on Jan 4, 2017, 3:07:55 PM
Tricksters don't use mana for movement skills.
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Dkodr wrote:
Tricksters don't use mana for movement skills.


Well the very basis of a Scold's Bridle build is actually to get a lot of mana involved as they generate damages to trigger cwdt setup, so there is a need of it. Problem is how to sustain life without this flask while taking a huge amount of damages (300-500/sec).
📜My hideout thread : https://www.pathofexile.com/forum/view-thread/2542497
Last edited by Synopsis#1060 on Jan 4, 2017, 8:18:18 AM
If i understed you have 500 mana cost and take 2k damage? You gona have hard time sustaining mana and life will be even harder, tho i think you mixed mana cost and damage.
Well this is generaly where you loking for sinergy so i hope this still help.

There is only one curent item that can help you with that and its


There is also a uniq flask i do not own that say it remove mana cost of skills for duration but i dont think it operate same way as this axe so you probably wont get life back from Zerphis's.
Vaal clarity is probably no go.

One more solution thats left for you is what most MoM build tend to use and involve obtaining % of damage taken gained as mana. You can do that in cople of ways, using treshold jewels or vaal coruption implicit, unique items or combinations.


Idk what your build is, im hope its helping.

Other ways to help your self is to invest in to falsk effect buffs so you can restore even more life. Not sure in what way you conter 500? mana cost converted to damage (2k?) on your self but im presuming you know what you doing.

Generaly nothing can sustain so mach presure on life with such high mana cost if it does not involve things that can reduce damage from helm substancialy (MoM, endurance charges, immortal cry, basalt flask, armor (insane armor if its only way of mitigating), LC, ToH).

Leech alone even with VP will have hard time keeping up unles you got Berserkel, VP and loot of damage. Idk your build but things like this should be considered before and not just yolo.
Last edited by nEVER_BoRN#3512 on Jan 4, 2017, 1:37:17 PM
Thanks for your answer I didn't know about this ring which look very interesting.

Story short the marauder passive "Cloaked of Savagery" should resolve my issue.

A small video that illustrate well what I wanted : https://www.youtube.com/watch?v=uD_dzq1fop8

For the mana it is 500 mana cost of skill :)
📜My hideout thread : https://www.pathofexile.com/forum/view-thread/2542497
You dont realy need 500 mana cost aka 2k damage.
15% of life is needed to tigersay effect.

life x 15/100 x 4 should be what you loking for in way of mana cost
6000x15/100x4= 60x15/4 = 900 life/4 = 225 mana cost (not including 10% inc damage taken from ascendency)

Taking some reduced mana from skill tree and jewels and or reducing incoming damage can ease things substancialy.
Dont forget that when your life come to treshold cost, if you use say skill you will kill your self, basicly you sacrificing minimum activation life cost from your total life becouse when you get ther you are good as dead.
So even if you have 6000 life your activation cost will be 900 life and that is subtracted reducing you effective life to 5100. So in a way Berzerker is not easy way out.

Last edited by nEVER_BoRN#3512 on Jan 4, 2017, 3:10:38 PM
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nEVER_BoRN wrote:

You dont realy need 500 mana cost aka 2k damage.
15% of life needed to tigersay effect.

life x 15/100 x 4 should be what you loking for in way of mana cost
6000x15/100x4= 60x15/4 = 900 life/4 = 225 mana cost

Taking some reduced mana from skill tree and jewels and or reducing incoming damage can ease things substancialy.
Dont forget that when your life come to treshold cost, if you use say skill you will kill your self, basicly you sacrificing minimum activation life cost from your total life becouse when you get ther you are good as dead.
So even if you have 6000 life your activation cost will be 900 life and that is subtracted reducing you effective life to 5100. So in a way Berzerker is not easy way out.



Yes however these 500 mana costs are needed to trigger a skill (molten shell) more often so it is needed to be as high as possible and in the same time be enough sustainable. This skill will allow me both : to trigger molten and to get my life back entirely which is what I needed. In theory it can be explosive :p But I didn't mention it earlier, thanks very much for your help and I'm happy to know this ring for the future.
📜My hideout thread : https://www.pathofexile.com/forum/view-thread/2542497
Last edited by Synopsis#1060 on Jan 4, 2017, 3:09:28 PM

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