Blade flurry doesn't miss...Video in topic.

I've played BF with 80% accuracy and unless I'm bat shit crazy I've seen many times my BF miss on single enemies yet have the visual of the attack shown around the enemy
"
TheBrenticus wrote:
I've played BF with 80% accuracy and unless I'm bat shit crazy I've seen many times my BF miss on single enemies yet have the visual of the attack shown around the enemy

I didn't think about the release strike before. I did some further testing and I believe it can miss if you don't release the button. Can someone verify this?

If I just tap and release at the first stage, at least one of the two strikes (initial and release) hits every time, applying the curse and dealing damage. Of course, missing two strikes in succession is a lot more unlikely than missing one with Reave, but if both parts of the attack can miss, I should still miss around 1 in 14 overall. I've also missed two, and more, strikes in a row with Reave a few times.

Maybe it has something to do with initiating a channelled skill, or the strikes on release generally never miss. I don't know.

One thing about Chance to Hit, for people who want to test it:
I don't think you have to go to all the trouble of testing it in high Maps, if your Accuracy isn't that high. As far as I know, level difference is not a huge factor, like it was in Diablo 2. It's only your Accuracy against the target's Evasion, which means that even a level 100 character with 500 Accuracy would miss around 27% against level 68 mobs. (Just looked on a lvl 68 char with 480 Accuracy, who has 72% chance to hit normal lvl 68 mobs.)

Report Forum Post

Report Account:

Report Type

Additional Info