[2.5] Stun Based Juggernaut - Harmless Boss kills (HC)

This is an EXPERIMENTAL BUILD which is currently still under construction.

Explanation

Its core is based on maces, and their signature stun duration/stun threshold reduction nodes which are of utmost importance so that we can get to our point, which is permanently stunning enemies, thus not allowing them to cast spells or attack you MOST OF THE TIME. Spells with short/no casting animation are still possible to hit you, however most dangerous spells require some casting/channeling periods, and this build renders those kinds of spells useless.


PROS
- Funny (Long stun animation is top kek, can bug some bosses)
- Cheap Gear (Low value items/exquisite gear helps a lot with prices)
- No core uniques required (Although certain uniques greatly increases efficiency)
- Nice clearing speed (Earthquake based)
- Blood Magic Friendly (not a must, but it is effective)
- Average/Good boss killing speed, Culling Strike on Stun helps finishing off)
- Pretty straightforward gameplay


CONS
- Kind of a low dps on later stages (15K DPS on ES, 22K DPS on HS)
- Melee
- Relatively squishy





Gear, Leveling and other stuff: To be written




Last edited by malmeida#5917 on Dec 18, 2016, 7:03:42 PM
Last bumped on Dec 18, 2016, 7:02:19 PM

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