Triple Curse

There's nothing cheap about sacrificing a ring slot or boots (10% MS) compared with the points. It's pretty comparable IMO.

I think maybe the ring needs to be adjusted, a lot of the uniques with resist mods were prior to the resist debuff from difficulties.

I wonder, for example, if the resist mod on the ring shouldn't be higher to compensate.
Just a thought, but if you can cast two curses, and you have two copies of the same curse (perhaps with different supports attached), think itll stack? I could see stacking temporal chains a coupla times being hilariously gamebreaking. Especially with the curses dont expire node.
HAIL SATAN!
Last edited by tramshed#4306 on Feb 22, 2013, 6:10:57 AM
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tramshed wrote:
Just a thought, but if you can cast two curses, and you have two copies of the same curse (perhaps with different supports attached), think itll stack? I could see stacking temporal chains a coupla times being hilariously gamebreaking. Especially with the curses dont expire node.


It doesn't.

Fun Fact: Back in closed beta when curses were first introduced, there was no limit, as soon as you could use curses you could curse enemy with every curse in the game.
its so tedious to cast 2 or more curses.....also u can't move..i always feel vulnerable while cursing..
“Human decency is not derived from religion. It precedes it.”
― Christopher Hitchens
My QoL List: https://www.pathofexile.com/forum/view-thread/3279646
The only situation where 5 curses might be a good idea is a PvP build dedicated to exploiting that :)
And even then...
and he has to recast em all before i get to him and smash him to smithereens =)
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Move de sync from de bathroom to de kitchen for better flow!
crisis solved.

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