Monsters health sitting at 1 hp
Hello, I keep running into this issue where I attack a group of monsters and their health just sits at 1. Through like 10 attacks... If I stop attacking then they start moving towards me/attacking me. I have to hit them, leave them be for 5 seconds, then hit them again to kill them. Its really annoying. I wish they would get the message that they are dead. Really frustrating in a breach.
Last bumped on Dec 6, 2016, 12:37:01 PM
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sounds like they have the "allies can't die" aura.
in this case you have to kill the rare boss to remove the aura first before being able to killi the other monsters. age and treachery will triumph over youth and skill!
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It is not that. Every monster pack does not have that aura. I think it has to do withe the king of the hill passive. But I am not sure.
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So, I'm assuming then that this only happens to you when you use the one build. Could you detail your gear/skills/tree?
"I would have listened... I would have understood!" - Scion
Have you removed Asus ROG/GameFirst yet? |
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Ranger Barrage bow build. This didnt start happening until I took King of the hill. Specifically Act 3 at the barracks. Then it was doing it ever since. Every monster in dried lake and normal labyrinth. I will see if I can get some screenshots tonight.
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the unique item southbound?
Ancestral Bond. It's a thing that does stuff. -Vipermagi
He who controls the pants controls the galaxy. - Rick & Morty S3E1 |
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" OMG! Thank you! Where do I send the cookies. |
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